porkman, neutral male redguardian Priest |.f |@. --- [Porkman the Aspirant] St6 Dx7 Co7 In6 Wi8 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1010 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: detect monsters You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 243 Potion identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 30% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 78% Potion drop chance was reduced to 55% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 97% Tool drop chance was reduced to 86% Monster death drops spawned with only 93% chance The following skill could not be trained at all: matter spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: quarterstaff The following skill became harder to train at higher skill levels: general combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 107526 Monster spawn increase reached its maximum at turn 145914 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4546545 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: nemese (freq bonus 12) The monster species that spawned more often: sling mushroom (freq bonus 26) The monster species that spawned more often: torment worm (freq bonus 17) The monster species that spawned more often: yellow icky thing (freq bonus 51) The monster species that spawned more often: scavenging youthen (freq bonus 30) The monster species that spawned more often: null stalk (freq bonus 39) The monster species that spawned more often: nobel valval (freq bonus 56) The monster species that spawned more often: blackest febrifuge diligently (freq bonus 36) The monster species that spawned more often: cursed warp fungus (freq bonus 28) The monster species that spawned more often: special patch (freq bonus 19) The monster species that spawned more often: myrkalfr (freq bonus 28) The monster species that spawned more often: young adult magic dragon (freq bonus 84) The monster species that spawned more often: black devil (freq bonus 42) The monster species that spawned more often: moonbridge mage (freq bonus 112) The monster species that spawned more often: dracolisk (freq bonus 14) The monster species that spawned more often: anthrazite warp patch (freq bonus 21) The monster species that spawned more often: coinsuring nonaggression (freq bonus 45) The monster species that spawned more often: karmic growth (freq bonus 57) The monster species that spawned more often: fiishing rod (freq bonus 14) The monster species that spawned more often: hc invasor (freq bonus 26) The monster species that spawned more often: textural gurgle (freq bonus 56) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 1) The monster trait that was more common: monsters that can fly (freq bonus 3) The monster trait that was more common: monsters that have hug attacks (freq bonus 1) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 6) The monster species that never randomly spawned: salt poemer The monster species that never randomly spawned: prowling dead potato The monster species that never randomly spawned: magicdrain crasher The monster species that never randomly spawned: puritan unrepressed The monster species that never randomly spawned: conventionalizing harvard The monster species that never randomly spawned: psychic The monster species that never randomly spawned: exploding greaseball The monster species that never randomly spawned: shower blob The monster species that never randomly spawned: point deductor The monster species that never randomly spawned: pretty asian woman The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: changing directive stone (gray) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 5) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 6) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 20) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 16) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 10) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 2) The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bo staff ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 18) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 84) The RNG hath decreed that this item was always generated cursed: implant of vita (fungal) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: implant of cheating (maroon) The RNG hath decreed that this item was always generated cursed: satan stone (gray) The RNG hath decreed that this item was always generated cursed: robe of fast casting (black robe) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 8) Trap randomization happened for 1 in 5 traps Next attribute increase check would have come at turn 2316 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Peabody The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (227) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of fire (FUCK OFF YOU MISS ASS) scroll of healing (YIK MECH SHEGOTH) scroll of mana (MIS DES SBIL DE BRUNSEZEN) scroll of phase door (MADELEINES CALF LEATHER SANDALS ARE REALLY CUUUUUTE) scroll of standard id (APOKRAR DONENIGHT) scroll of cure (ABRA KA DABRA) * scroll of extra healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) * scroll of greater mana restoration (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) Spellbooks spellbook of healing (everlasting) spellbook of sleep (magenta) Potions * potion of water (clear) potion of oil (cinnamon) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.