porkman, neutral male redguardian Priest --------- |.......| |.......| |.......| |.......| #.......| |.......+ |......d| |....=@.+ |.......| --+------ [Porkman the Aspirant] St7 Dx7 Co12 In7 Wi12 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1320 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 25 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 136 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 15% Potion drop chance was reduced to 80% Armor drop chance was reduced to 76% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 87% chance The following skill was trained at half the usual rate: saber The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: gun control (turn 30) The following skill became harder to train at higher skill levels: club Heavy curses were more common by 42% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 54029 Monster spawn increase reached its maximum at turn 110573 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2726919 The monster class that cannot be genocided was ghost The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: black reaver (freq bonus 6) The monster species that spawned more often: raffish weiner reassign disburdened (freq bonus 48) The monster species that spawned more often: white draconian (freq bonus 6) The monster species that spawned more often: galactica phantom (freq bonus 6) The monster species that spawned more often: runoff mushroom (freq bonus 24) The monster species that spawned more often: ixitxachitl (freq bonus 9) The monster species that spawned more often: red worm mass (freq bonus 18) The monster species that spawned more often: wimpy psychic dragon (freq bonus 10) The monster species that spawned more often: habitat temporarily (freq bonus 16) The monster species that spawned more often: sane fungus (freq bonus 8) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 6) The monster species that spawned more often: dicey stalk (freq bonus 4) The monster species that spawned more often: wake of fire sentry (freq bonus 15) The monster species that spawned more often: wiretap scalper (freq bonus 8) The monster species that spawned more often: dungeon collapse (freq bonus 21) The monster species that spawned more often: kalkydra (freq bonus 6) The monster species that spawned more often: clockwork trooper (freq bonus 4) The monster species that spawned more often: hof gnome (freq bonus 3) The monster species that spawned more often: actual monster generator (freq bonus 12) The monster species that spawned more often: unlinked picketing (freq bonus 48) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster species that never randomly spawned: chiromancy rereading oppositional The monster species that never randomly spawned: true jedi The monster species that never randomly spawned: backturn ogre The monster species that never randomly spawned: goblin staffer The monster species that never randomly spawned: sparked flume The monster species that never randomly spawned: perambulated interchangeable The monster species that never randomly spawned: hound of dendalos The monster species that never randomly spawned: giant sundew The monster species that never randomly spawned: reuse grail The monster species that never randomly spawned: vulcanizing disliker The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: diving (next) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: add spell memory (loved) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 13) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 11) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 20) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 50) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this item was always generated cursed: acid ingestion (unhealthy) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this trap was always invisible: beamer The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 7) Trap randomization happened for 1 in 12 traps Next attribute increase check would have come at turn 140 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Gnarl, Berwyn and Urglyn Your deity was Berwyn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (241) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of genocide (EY HIER DIVERSITY UND BLAH) scroll of healing (NIOQUO TARGO) scroll of mana (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of phase door (MIRAS PRICES ARE TOO EXPENSIVE) scroll of standard id (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of cure (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) * scroll of extra healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) * scroll of greater mana restoration (TOUCH ELF MAYBE BURN) Spellbooks spellbook of healing (faded) spellbook of force bolt (foreign) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.