porkman, neutral male redguardian Priest ------------ |.....@..$.| |.....f....| |..........| -.-+-------- [Porkman the Aspirant] St11 Dx8 Co14 In5 Wi17 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1600 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: shock resistance Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 20 Monsters only dropped their musable items with 52% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 98% Implant drop chance was reduced to 90% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 80% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 79% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: broadsword The following skill was limited to basic proficiency: whip The following skill couldn't be trained before a certain turn number is reached: knife (turn 52562) Heavy curses were more common by 71% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71521 Monster spawn increase reached its maximum at turn 325142 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1569780 The monster class that cannot be genocided was orc The monster species that spawned more often: bright white mold (freq bonus 4) The monster species that spawned more often: gold viper (freq bonus 6) The monster species that spawned more often: ghostwrite electrosurgically (freq bonus 6) The monster species that spawned more often: roqtaur (freq bonus 4) The monster species that spawned more often: cloned New Vegas NPC (freq bonus 10) The monster species that spawned more often: clerical growth (freq bonus 3) The monster species that spawned more often: trout (freq bonus 8) The monster species that spawned more often: berserk ape (freq bonus 9) The monster species that spawned more often: ettin zombie (freq bonus 6) The monster species that spawned more often: uber ford guardian (freq bonus 8) The monster species that spawned more often: goofy grue (freq bonus 3) The monster species that spawned more often: couchantly granular clacked (freq bonus 4) The monster species that spawned more often: morse perseverance unkindest (freq bonus 9) The monster species that spawned more often: kusoll (freq bonus 1) The monster species that spawned more often: showier happen fashioning (freq bonus 5) The monster species that spawned more often: buewueit man (freq bonus 9) The monster species that spawned more often: dingbat cowkine (freq bonus 8) The monster species that spawned more often: petty cockatrice (freq bonus 24) The monster species that spawned more often: blackballed monophobia (freq bonus 24) The monster species that spawned more often: groin misspelled (freq bonus 6) The monster trait that was more common: monsters that have no head (freq bonus 3) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters that can tunnel (freq bonus 3) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 1) The monster trait that was more common: monsters that laugh (freq bonus 4) The monster trait that was more common: monsters with disintegration resistance (freq bonus 1) The monster species that never randomly spawned: wine village ogre The monster species that never randomly spawned: off-color fungus The monster species that never randomly spawned: overpessimistic undiversified beadroll credential The monster species that never randomly spawned: seasoned marshaling The monster species that never randomly spawned: aunt of Amy's brother The monster species that never randomly spawned: toothlet The monster species that never randomly spawned: regularized aggrandizement cantabile forbade polyhedral twittered The monster species that never randomly spawned: chick The monster species that never randomly spawned: fecal linkman The monster species that never randomly spawned: phaser warp patch The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: spec lance ((null)) The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was never generated: negative dragon scales ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: yellow lightsaber (lightsaber) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 35) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 8) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 27) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 18) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 2) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 2) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 2) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 17) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 9) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 100) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: pet trap (freq bonus 22) Trap randomization happened for 1 in 222 traps Next attribute increase check would have come at turn 493 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having jumping (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Grolla Seyfarth, Pamela & Carl Arwig and Iris Sepperin Your deity was Pamela & Carl Arwig The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (185) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 8% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of identify (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of healing (BEHOLDERS ARE SUPPOSED TO BE WARNING LEVEL 2) scroll of mana (SEVEN MINUS) scroll of phase door (OFFLINEHACK GTFO) scroll of standard id (QUESTO DEVE ESSERE QUALCUN ALTRO) scroll of cure (SMUTSIKA SKOEKA) * scroll of extra healing (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) * scroll of greater mana restoration (INTEGER DIVIDE BY ZERO) Spellbooks spellbook of healing (immortal) spellbook of detect monsters (specific) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.