porkman, neutral male redguardian Priest ----------------------- |.....................| |.....................| |.....................| |.....d@..............| |.....................| |...........`.........| |.....................| ------.-.-------------- [Porkman the Aspirant] St6 Dx13 Co7 In8 Wi15 Ch11 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC2 MC0 Mov12 Sn0 Xp1/0 Wt80/1030 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 4% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 64% Tool drop chance was reduced to 89% Food drop chance was reduced to 94% The following skill was trained at one fifth the usual rate: shield Heavy curses were more common by 38% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58339 Monster spawn increase reached its maximum at turn 210711 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1365860 The monster class that cannot be genocided was zombie The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: fishing rod (freq bonus 48) The monster species that spawned more often: goblin shaman (freq bonus 10) The monster species that spawned more often: young red dragon (freq bonus 30) The monster species that spawned more often: rabid dingo (freq bonus 12) The monster species that spawned more often: administrator weak (freq bonus 16) The monster species that spawned more often: evasive maggot (freq bonus 18) The monster species that spawned more often: elo-dark horse (freq bonus 14) The monster species that spawned more often: evil eye (freq bonus 16) The monster species that spawned more often: dani jelle (freq bonus 56) The monster species that spawned more often: dementia turret (freq bonus 14) The monster species that spawned more often: wand mimic (freq bonus 48) The monster species that spawned more often: adult white dragon (freq bonus 21) The monster species that spawned more often: joisted loggie wild homeliest wannest exuding (freq bonus 7) The monster species that spawned more often: intestinal chairmaned (freq bonus 30) The monster species that spawned more often: wimpy evil dragon (freq bonus 24) The monster species that spawned more often: gawkiest chlorophyll pompadour reclassify sunning (freq bonus 10) The monster species that spawned more often: abetment sower (freq bonus 24) The monster species that spawned more often: glonk sephirah (freq bonus 12) The monster species that spawned more often: gravel xorn (freq bonus 5) The monster species that spawned more often: teleport alien (freq bonus 21) The monster trait that was more common: monsters that count as prince (freq bonus 20) The monster trait that was more common: monsters with levitation attacks (freq bonus 1) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 4) The monster trait that was more common: monsters that mutter cantrips (freq bonus 4) The monster trait that was more common: shapeshifting monsters (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 8) The monster trait that was more common: monsters that have no hands (freq bonus 1) The monster species that never randomly spawned: crater growth The monster species that never randomly spawned: trematode dirtied The monster species that never randomly spawned: gombie The monster species that never randomly spawned: reductio besting The monster species that never randomly spawned: young adult psychic dragon The monster species that never randomly spawned: epidote patch The monster species that never randomly spawned: pseudo-medusa The monster species that never randomly spawned: petty air elemental The monster species that never randomly spawned: aliquant rustled The monster species that never randomly spawned: magedoom eye The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: fallout stone (gray) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: grave (engraved) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 46) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 624) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 20) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 2) The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 9) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 9) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 11) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 14) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 4) The RNG hath decreed that this item was always generated cursed: implant of vita (fungal) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: sharp pole ((null)) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: implant of control (ember) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: bubble trap (freq bonus 20) Trap randomization happened for 1 in 82 traps Next attribute increase check would have come at turn 603 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Madeleine, Sofia and Wendy Your deity was Sofia The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1081) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of paving (MAYBE S-WAVE BECAUSE HIT) scroll of healing (VO BIEN VOI MUOI CHAN UON) scroll of mana (SHENME SHIHOU TENGTONG FABU) scroll of phase door (BODY KNOCK ON EARTH WILL HURT) scroll of standard id (DAS EIS TUT SCHMILZEN) scroll of cure (DELUXIDREAM) * scroll of extra healing (FLEECY BOUFFANT COLORS) * scroll of greater mana restoration (ERHEBOLUNGSFAHRT) Spellbooks spellbook of healing (vermilion) spellbook of resist sleep (black) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.