porkman, neutral male redguardian Priest ---#-- |..@.| |..d.| |....| |....| +.... |....| |....| |....| ------ [Porkman the Aspirant] St13 Dx9 Co12 In7 Wi15 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1620 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: fire resistance You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 182 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 81% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: boomerang The following skill became untrainable if you tried to train it too early: missile weapons (turn 620) The following skill became untrainable after a while: petkeeping (turn 24826) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58372 Monster spawn increase reached its maximum at turn 173026 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2687760 The monster class that cannot be genocided was vortex The monster species that spawned more often: twelven centaur (freq bonus 10) The monster species that spawned more often: food trove (freq bonus 8) The monster species that spawned more often: giant turbopoison ant (freq bonus 9) The monster species that spawned more often: frogman guide (freq bonus 4) The monster species that spawned more often: consenting spore (freq bonus 4) The monster species that spawned more often: homily casava biotin psychiatrical strikeover (freq bonus 12) The monster species that spawned more often: relinquished shiest (freq bonus 2) The monster species that spawned more often: baby heroic dragon (freq bonus 12) The monster species that spawned more often: carrion crawler (freq bonus 9) The monster species that spawned more often: legion devil zapper (freq bonus 6) The monster species that spawned more often: skidooed ribboning (freq bonus 4) The monster species that spawned more often: jikinki (freq bonus 24) The monster species that spawned more often: god piercer (freq bonus 24) The monster species that spawned more often: quylthulg (freq bonus 15) The monster species that spawned more often: venom fungus (freq bonus 12) The monster species that spawned more often: buffer curtsy protraction (freq bonus 18) The monster species that spawned more often: floating melon (freq bonus 15) The monster species that spawned more often: labelled samisen (freq bonus 3) The monster species that spawned more often: unpredictable blob (freq bonus 48) The monster species that spawned more often: luncheon leverage (freq bonus 8) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 3) The monster species that never randomly spawned: agate force fungus The monster species that never randomly spawned: soffit automaton receivability recyclability The monster species that never randomly spawned: freezy snow king The monster species that never randomly spawned: mimic vortex The monster species that never randomly spawned: Tonja The monster species that never randomly spawned: fife force patch The monster species that never randomly spawned: lava maw The monster species that never randomly spawned: shining giant The monster species that never randomly spawned: ossifier maximin The monster species that never randomly spawned: scandal recutting soothest The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: elongated stone (gray) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: heavy silk ball ((null)) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 35) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 11) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 9) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 37) The RNG hath decreed that this item was generated more often: undressing (nekkid, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 15) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy long sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 3) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 91) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 29) The RNG hath decreed that this item was always generated cursed: feminism dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sand sword ((null)) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: implant of admiration (fierce) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: tactical nuke (governmental) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: yith tentacle ((null)) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this trap was always invisible: tunnel trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 1) Trap randomization happened for 1 in 28 traps Next attribute increase check would have come at turn 1155 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stealth (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Monster Polymorphing The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (858) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of message (DUCKHACK III THE DUCKENING) scroll of healing (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of mana (ROCKWORM LOCKWORM SOCKWORM) scroll of phase door (PALIM PALIM) scroll of standard id (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of cure (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) * scroll of extra healing (STACHE EM EXTENDED LUXURIOUS MOUSTACHE) * scroll of greater mana restoration (MUCH THEEF VERY ROCK) Spellbooks spellbook of healing (stripy green) spellbook of resist poison (perishable) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.