porkman, neutral male redguardian Priest - . .| ---f| -..@- ----- [Porkman the Aspirant] St9 Dx12 Co12 In7 Wi14 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1420 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: numbopathy Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 65 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 158 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 54% Armor drop chance was reduced to 38% Food drop chance was reduced to 95% The following skill could not be trained at all: trident The following skill was trained at half the usual rate: long sword The following skill became untrainable if you tried to train it too early: missile weapons (turn 37) The following skill became untrainable if you tried to train it too early: boomerang (turn 20) The following skill became untrainable after a while: flail (turn 44357) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 8825) The following skill became harder to train at higher skill levels: axe Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 120448 Monster spawn increase reached its maximum at turn 383176 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1283832 The monster class that cannot be genocided was golem The monster class that was spawned more often: Zouthern animal (freq bonus 6) The monster species that spawned more often: +3 ad barrier (freq bonus 8) The monster species that spawned more often: swobber strive vaned (freq bonus 24) The monster species that spawned more often: millimetric snobbier (freq bonus 36) The monster species that spawned more often: Elena's plateau boot (freq bonus 11) The monster species that spawned more often: coach leprechaun (freq bonus 18) The monster species that spawned more often: lichperor (freq bonus 18) The monster species that spawned more often: marathon lager (freq bonus 48) The monster species that spawned more often: wieldy maned device apperception hedging (freq bonus 32) The monster species that spawned more often: secluded growth (freq bonus 16) The monster species that spawned more often: supreme nasty eye (freq bonus 18) The monster species that spawned more often: cerulean fungus (freq bonus 8) The monster species that spawned more often: Carina's profiled combat boot (freq bonus 14) The monster species that spawned more often: Meltem's combat boot (freq bonus 20) The monster species that spawned more often: wypsilon star (freq bonus 14) The monster species that spawned more often: bank victualer unspoken adjunctive questor (freq bonus 24) The monster species that spawned more often: beset dragon (freq bonus 27) The monster species that spawned more often: hello kitty (freq bonus 7) The monster species that spawned more often: nightmare monster (freq bonus 8) The monster species that spawned more often: mind mold (freq bonus 8) The monster species that spawned more often: gnome lord (freq bonus 52) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 3) The monster trait that was more common: monsters that have bite attacks (freq bonus 1) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 11) The monster trait that was more common: monsters with poison resistance (freq bonus 4) The monster species that never randomly spawned: pegasi The monster species that never randomly spawned: flll moccasin The monster species that never randomly spawned: hell swarm The monster species that never randomly spawned: bit pudding The monster species that never randomly spawned: colorless patch The monster species that never randomly spawned: metallic serpent The monster species that never randomly spawned: Emmelie's sneaker The monster species that never randomly spawned: deformed eye The monster species that never randomly spawned: ego gas spore The monster species that never randomly spawned: huntercat The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: sia boots (princess pumps) The RNG hath decreed that this item was never generated: blood stream (menstruation) The RNG hath decreed that this item was never generated: crystallization (cavernal) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 24) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 13) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 11) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 24) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 14) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 6) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 11) The RNG hath decreed that this item was generated more often: liquid chain ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 7) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 9) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 5) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 71) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: robe of fast casting (black robe) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 2) The spell school whose books are more common was attack spells (freq bonus 4) Trap randomization happened for 1 in 439 traps Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Jiraiya, Tsunade and Orochimaru Your deity was Tsunade The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of terraforming (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of healing (0UTROSP3CTIVE) scroll of mana (POKEMON GO KILLS PEOPLE) scroll of phase door (YANI OR LAUREL) scroll of standard id (TRUE RISE BY STRANGE SMELL) scroll of cure (EIGHT MONTHS IS TOO LONG DUDE) * scroll of extra healing (THE LITTLE GIRL GETS WET) * scroll of greater mana restoration (PMD LUGIAS MANSION) Spellbooks spellbook of healing (sorrowful) spellbook of light (dark) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.