porkman, neutral male redguardian Priest -+--- |E.!| |...| |..d| |..@| ----- [Porkman the Aspirant] St6 Dx9 Co10 In5 Wi14 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: warning Potion identification only worked 3 times out of 28 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 70% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 77% Implant drop chance was reduced to 88% Weapon drop chance was reduced to 67% Armor drop chance was reduced to 76% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 74% of the time only The following skill could not be trained at all: lance The following skill was limited to basic proficiency: club The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: shield (turn 19) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 80594 Monster spawn increase reached its maximum at turn 214334 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1925776 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: russian lycanthrope (freq bonus 4) The monster species that spawned more often: fire vortex (freq bonus 10) The monster species that spawned more often: Hannah's combat boot (freq bonus 2) The monster species that spawned more often: slinruty (freq bonus 4) The monster species that spawned more often: holy slayer (freq bonus 9) The monster species that spawned more often: only thief (freq bonus 12) The monster species that spawned more often: pentacoson (freq bonus 12) The monster species that spawned more often: Katia's leather boot (freq bonus 18) The monster species that spawned more often: Deep Thought (freq bonus 3) The monster species that spawned more often: EQ Keelhauler (freq bonus 2) The monster species that spawned more often: endermic patricidal (freq bonus 6) The monster species that spawned more often: bastard ant (freq bonus 2) The monster species that spawned more often: Geryon (freq bonus 2) The monster species that spawned more often: blue eyes white dragon (freq bonus 9) The monster species that spawned more often: rappelled compensatively abatable mariner (freq bonus 36) The monster species that spawned more often: catchment groggery (freq bonus 4) The monster species that spawned more often: lethe mold (freq bonus 4) The monster species that spawned more often: dicey fungus (freq bonus 8) The monster species that spawned more often: criminology outmoded (freq bonus 1) The monster species that spawned more often: blue stunt (freq bonus 4) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 6) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster trait that was more common: monsters that mew (freq bonus 2) The monster species that never randomly spawned: golden heart The monster species that never randomly spawned: gremlin deathsucker The monster species that never randomly spawned: negative dragom The monster species that never randomly spawned: triviality collusion The monster species that never randomly spawned: migo drone The monster species that never randomly spawned: Lugribossk The monster species that never randomly spawned: white boomer The monster species that never randomly spawned: techno fungus The monster species that never randomly spawned: land roamer The monster species that never randomly spawned: undead altmer The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: spirit axe ((null)) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: grave (THIS IS YOUR GRAVE) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 34) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 3) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 12) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 9) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 2) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 85) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 9) The RNG hath decreed that this item was generated more often: kalashnikov ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 82) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 29) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: moorland (swampy) The RNG hath decreed that this item was always generated cursed: null ball ((null)) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: unfindable stone (gray) The RNG hath decreed that this item was always generated cursed: implant of wannabe (buff) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this trap was always invisible: cataclysm trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 39) Trap randomization happened for 1 in 143 traps Next attribute increase check would have come at turn 382 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having jumping (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Valpurus, Loricatus and Mortifer Your deity was Loricatus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (109) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of identify (ARCHEPHRENEPSOU PHIRIGX) scroll of healing (BOYTIT ZIDEC) scroll of mana (SULKEMISAIKA) scroll of phase door (CRIAEDO) scroll of standard id (ETADPU CIMOC) scroll of cure (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) * scroll of extra healing (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) * scroll of greater mana restoration (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) Spellbooks spellbook of healing (rough) spellbook of knock (angry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.