porkman, neutral male redguardian Priest -------- |...@..- |..f.....| |......... |........| |......... ---------- [Porkman the Aspirant] St16 Dx9 Co11 In5 Wi13 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1700 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 30 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 24% chance Monsters only dropped their equipment with 52% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 3% Amulet drop chance was reduced to 63% Weapon drop chance was reduced to 58% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: squeaking The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: knife (turn 55) The following skill became untrainable after a while: whip (turn 30909) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 91152 Monster spawn increase reached its maximum at turn 140262 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1640007 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: worm (freq bonus 4) The monster species that spawned more often: western mistaught (freq bonus 12) The monster species that spawned more often: gray seraphon (freq bonus 18) The monster species that spawned more often: condoning tarnal terminatory superposable (freq bonus 20) The monster species that spawned more often: noneducable aridity (freq bonus 5) The monster species that spawned more often: ash clannfear (freq bonus 15) The monster species that spawned more often: mantic core (freq bonus 14) The monster species that spawned more often: asked orc (freq bonus 32) The monster species that spawned more often: poorly jittery (freq bonus 144) The monster species that spawned more often: triple palpate gloving mutely polloi (freq bonus 36) The monster species that spawned more often: torstina (freq bonus 18) The monster species that spawned more often: mind mold (freq bonus 14) The monster species that spawned more often: cloud giant (freq bonus 14) The monster species that spawned more often: yellow fungus (freq bonus 20) The monster species that spawned more often: noisy lich (freq bonus 18) The monster species that spawned more often: maud fungus (freq bonus 28) The monster species that spawned more often: swamp fern spore (freq bonus 36) The monster species that spawned more often: chaos butterfly (freq bonus 24) The monster species that spawned more often: tar patch (freq bonus 36) The monster species that spawned more often: spinner stalk (freq bonus 6) The monster species that spawned more often: cerulean wort (freq bonus 60) The monster trait that was more common: monsters that howl at the moon (freq bonus 8) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 4) The monster species that never randomly spawned: colorful stalk The monster species that never randomly spawned: kentaurs knight The monster species that never randomly spawned: nightmare monster The monster species that never randomly spawned: ammit The monster species that never randomly spawned: revilement veranda manioc The monster species that never randomly spawned: paycheck trodden The monster species that never randomly spawned: odorous girl The monster species that never randomly spawned: amnesia force fungus The monster species that never randomly spawned: mind imp The monster species that never randomly spawned: dehorned overhurried The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: amulet of technicality (hitec) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: evil variant stone (gray) The RNG hath decreed that this item was never generated: dywypi stone (gray) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 16) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 14) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 46) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 18) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow wing (failuncap cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 17) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 11) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: bronze pick ((null)) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: chaos terrain (illusory) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this trap was always invisible: autopickup trap The RNG hath decreed that this trap was generated more often: ash trap (freq bonus 2) Trap randomization happened for 1 in 254 traps Next attribute increase check would have come at turn 348 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having petrification resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Microsoft The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of teleportation (DINKIER MISDO MONOPOLIZATION WALLEYE) scroll of healing (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of mana (MENEBACHYCH BADEDOPHO BAINCHOOOCH) scroll of phase door (WHATS THAT SHOULD ALWAYS MANDEVIL) scroll of standard id (ZARRO BOOGS) scroll of cure (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) * scroll of extra healing (AFKPU ZEJOTYDIN) * scroll of greater mana restoration (THE NOTEYE INTERFACE IS NOT AN EYE) Spellbooks spellbook of healing (freed) spellbook of light (soft) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.