porkman, neutral male redguardian Priest --------------------------- |.........................| +.......`............@d...| -------------- ------------ [Porkman the Aspirant] St11 Dx15 Co13 In10 Wi17 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1600 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: free action Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 20 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 99% Implant drop chance was reduced to 98% Potion drop chance was reduced to 95% Armor drop chance was reduced to 35% Tool drop chance was reduced to 51% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 99% chance The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: body armor The following skill became untrainable if you tried to train it too early: quarterstaff (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63666 Monster spawn increase reached its maximum at turn 227401 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 601744 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: random sphere (freq bonus 12) The monster species that spawned more often: squirtle (freq bonus 16) The monster species that spawned more often: striated rerolled escarole analyzed (freq bonus 4) The monster species that spawned more often: rabid dog (freq bonus 6) The monster species that spawned more often: luck hulk (freq bonus 15) The monster species that spawned more often: mountain lemming (freq bonus 4) The monster species that spawned more often: Ghosty (freq bonus 16) The monster species that spawned more often: wind force fungus (freq bonus 6) The monster species that spawned more often: contamination force patch (freq bonus 3) The monster species that spawned more often: steel minotaur (freq bonus 6) The monster species that spawned more often: null zombie (freq bonus 8) The monster species that spawned more often: mizzly holder (freq bonus 3) The monster species that spawned more often: elam (freq bonus 5) The monster species that spawned more often: fagon (freq bonus 6) The monster species that spawned more often: glass treppor (freq bonus 108) The monster species that spawned more often: umbra wort (freq bonus 10) The monster species that spawned more often: chaotic beam (freq bonus 18) The monster species that spawned more often: mechanical juggernaut (freq bonus 15) The monster species that spawned more often: lower suzuki-dogezaemon (freq bonus 12) The monster species that spawned more often: Leo (freq bonus 96) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 2) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 3) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 3) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster species that never randomly spawned: unhinged guerrilla The monster species that never randomly spawned: kobold normalswinger The monster species that never randomly spawned: fast light The monster species that never randomly spawned: brown naga The monster species that never randomly spawned: femme fatale The monster species that never randomly spawned: null wort The monster species that never randomly spawned: dark maggot The monster species that never randomly spawned: snitching baring The monster species that never randomly spawned: energy mushroom The monster species that never randomly spawned: pulchritude glady capitate The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was never generated: brick pick ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: attune magic (chthonic) The RNG hath decreed that this item was never generated: beam reflector gun ((null)) The RNG hath decreed that this item was never generated: shadowblade ((null)) The RNG hath decreed that this item was never generated: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 22) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 6) The RNG hath decreed that this item was generated more often: diminished bleeding (smeared, freq bonus 20) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 6) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 30) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 3) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 2) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 9) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 9) The RNG hath decreed that this item was generated more often: death (long, freq bonus 13) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 7) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 69) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: lead shot ((null)) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: feminism dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: mountain trap (freq bonus 3) Trap randomization happened for 1 in 309 traps Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ulfric Stormcloak, Delphine and General Tullius Your deity was Delphine The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (185) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of magic mapping (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of healing (LSCHNUERE EIN VOLK) scroll of mana (TLASFO SENIL) scroll of phase door (GRAE GURL) scroll of standard id (GNIK SISI VLE) scroll of cure (UGGELUGGELUGGEL) * scroll of extra healing (SHOW THE FUCKING STATUS ALREADY) * scroll of greater mana restoration (WHY CANT MY MERC ALSO SUMMON A VALKYRIE) Spellbooks spellbook of healing (heretical) spellbook of knock (pergament) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.