porkman, neutral male redguardian Priest -- .| -f| |@| |.| -.| .| .| +-- [Porkman the Aspirant] St16 Dx7 Co11 In5 Wi15 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1700 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) small shield named The Amnesty of Night - This is a piece of armor. Color: brown. Material: wooden. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.). A wooden shield that offers a little protection. This is not a real artifact, and therefore it doesn't actually do anything special. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: full nutrients Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 23 Spellbook identification only worked 2 times out of 11 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 64% Musable item generation frequency had a negative bias of 26% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 83% Armor drop chance was reduced to 95% Tool drop chance was reduced to 97% Food drop chance was reduced to 85% Monster death drops spawned with only 82% chance The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: elemental spells The following skill became untrainable after a while: matter spells (turn 17990) The following skill couldn't be trained before a certain turn number is reached: spear (turn 14644) The following skill became harder to train at higher skill levels: riding Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 49094 Monster spawn increase reached its maximum at turn 131161 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 762951 The monster class that cannot be genocided was kobold The monster species that spawned more often: antifun bomb (freq bonus 7) The monster species that spawned more often: hobbit priest (freq bonus 2) The monster species that spawned more often: hell bull (freq bonus 4) The monster species that spawned more often: undead valkyrie (freq bonus 4) The monster species that spawned more often: cron demon (freq bonus 6) The monster species that spawned more often: corrosive star (freq bonus 3) The monster species that spawned more often: vampsucker (freq bonus 4) The monster species that spawned more often: ore couatl (freq bonus 4) The monster species that spawned more often: supersession bechamel joking prepare (freq bonus 6) The monster species that spawned more often: lavender growth (freq bonus 21) The monster species that spawned more often: rugging vertex (freq bonus 12) The monster species that spawned more often: noblesse huddled (freq bonus 3) The monster species that spawned more often: hornily option (freq bonus 66) The monster species that spawned more often: antisocial woman (freq bonus 4) The monster species that spawned more often: Kop Kleever (freq bonus 2) The monster species that spawned more often: freemason diligent searcher (freq bonus 10) The monster species that spawned more often: energy lady (freq bonus 90) The monster species that spawned more often: Crabbius (freq bonus 6) The monster species that spawned more often: green giant (freq bonus 8) The monster species that spawned more often: hidden jatan (freq bonus 12) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 1) The monster trait that was more common: monsters that have breath attacks (freq bonus 3) The monster species that never randomly spawned: bramble fungus The monster species that never randomly spawned: haircutting nonviolation The monster species that never randomly spawned: whoop elemental The monster species that never randomly spawned: bloodthirsty vampire The monster species that never randomly spawned: evasive heavy weapon dude The monster species that never randomly spawned: white warp patch The monster species that never randomly spawned: nethorn The monster species that never randomly spawned: cheeky pupil biter The monster species that never randomly spawned: crap bucket The monster species that never randomly spawned: undead wandkeeper The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was never generated: enhance breath (specific) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 51) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 25) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 10) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 175) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 39) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 17) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 9) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 2) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 7) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 8) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this trap was always invisible: shrouded identity trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 17) Trap randomization happened for 1 in 891 traps Next attribute increase check would have come at turn 825 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Onn, Istaria and Ssraxx Your deity was Istaria The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (423) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of gold detection (LET ME VOTE LET ME VOTE LET ME VOTE) scroll of healing (PERQUE SON ELS MESTRES) scroll of mana (CDESIGN PROPONENTSIST) scroll of phase door (ABDA) scroll of standard id (SERO GRIUS) scroll of cure (DIE RECHTSCHREIBREFORM IST SCHEISSE) * scroll of extra healing (E Y HI A) * scroll of greater mana restoration (I WANT TO SEE URANUS TOO) Spellbooks spellbook of healing (fleeting) spellbook of knock (noble) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.