porkman, neutral male redguardian Priest ----- |@f.| |.# . +$ | --- [Porkman the Aspirant] St7 Dx7 Co12 In6 Wi14 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: diminished bleeding Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Tool identification only worked 5 times out of 65 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 95% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 99% Food drop chance was reduced to 72% The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to skilled proficiency: squeaking The following skill became untrainable after a while: pick-axe (turn 44610) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65855 Monster spawn increase reached its maximum at turn 132030 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1382226 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: antimagic stalk (freq bonus 8) The monster species that spawned more often: yellowy popishly transponder rechristened (freq bonus 28) The monster species that spawned more often: normal corpse (freq bonus 5) The monster species that spawned more often: nexus spore (freq bonus 18) The monster species that spawned more often: glassed hangared (freq bonus 14) The monster species that spawned more often: sub ghost (freq bonus 12) The monster species that spawned more often: creeping brighters (freq bonus 16) The monster species that spawned more often: blissful derby interlace (freq bonus 12) The monster species that spawned more often: beriberi abnegated (freq bonus 4) The monster species that spawned more often: ekilemental (freq bonus 12) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 24) The monster species that spawned more often: eastern mystic cat (freq bonus 24) The monster species that spawned more often: imp (freq bonus 40) The monster species that spawned more often: performaid craftlove (freq bonus 24) The monster species that spawned more often: cuttenclip lieutenant (freq bonus 5) The monster species that spawned more often: deadly mimic (freq bonus 4) The monster species that spawned more often: tortured traitor (freq bonus 30) The monster species that spawned more often: woodchuck (freq bonus 12) The monster species that spawned more often: continent centaur (freq bonus 32) The monster species that spawned more often: Jasieen's wedge sandal (freq bonus 16) The monster trait that was more common: monsters that count as vampire (freq bonus 9) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 1) The monster trait that was more common: monsters who attack with antimatter (freq bonus 2) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1) The monster species that never randomly spawned: barber panorama The monster species that never randomly spawned: shardstone The monster species that never randomly spawned: ivel nymph The monster species that never randomly spawned: teethfish The monster species that never randomly spawned: blue yeek The monster species that never randomly spawned: unthinkingly refocussed The monster species that never randomly spawned: drowner stepdad The monster species that never randomly spawned: tu-tara fleshscarler The monster species that never randomly spawned: mum The monster species that never randomly spawned: translucent jelly The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: deprovement stone (gray) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: cancel dragon scales ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 75) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 17) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 20) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 62) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: feminism dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 2) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: sane treble stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 10) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: fireworks (scooting) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this item was always generated cursed: driving (WILHELMINE TAKESHI) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: symbiote ((null)) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: sound effect trap (freq bonus 1) Trap randomization happened for 1 in 917 traps Trap difficulty was increased by 47 Next attribute increase check would have come at turn 2228 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of General Fai, General Townes and Rodall 'Demo' Juhziz Your deity was General Townes The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (264) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (SPLASH EM EXTENDED POOL PARTY) scroll of mana (ARTHUR SONIC PENDRAGON) scroll of phase door (FILLER) scroll of standard id (PETENNABOUTHI PEPTOU BASI) scroll of cure (IL NEMICO E STATO VENDUTO) * scroll of extra healing (NO TNILCYR ALLIK) * scroll of greater mana restoration (MUH SOGGY KNEE) Spellbooks spellbook of healing (ruled) spellbook of detect food (origami) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.