porkman, neutral male redguardian Priest ---------- +..%.....| |....$...| +[........ |.....d@.| |........+ +........| |........| ---------- [Porkman the Aspirant] St7 Dx7 Co8 In7 Wi12 Ch7 PriRedMalNeu S11 Dlvl:1 $11 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1120 T25 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. p - an uncursed pager ring {0}. You see here an uncursed tripe ration {0}. q - an uncursed tripe ration {0}. r - an uncursed magenta potion {0}. 11 gold pieces. You see here an uncursed fortune cookie {0}. The little dog picks up a gold piece {0}. The little dog bites the gless child. The gless child is killed! The little dog drops 1 gold piece. You see here an uncursed bronze plate mail {200}. You displaced your little dog. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} q - an uncursed tripe ration {0} Scrolls j - a blessed scroll of identify {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (0:5) {0} i - a blessed spellbook of wizard lock (0:3) {0} Potions d - 2 finalized potions of holy water {0} e - 2 potions of holy water {0} r - an uncursed potion of levitation {0} Rings p - an uncursed ring of conflict {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: diminished bleeding You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 332 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 78% chance Musable item generation frequency had a negative bias of 97% Ring drop chance was reduced to 28% Wand drop chance was reduced to 97% Potion drop chance was reduced to 63% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 63% Tool drop chance was reduced to 74% The following skill was trained at one fifth the usual rate: flail The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14657 Monster spawn increase reached its maximum at turn 152465 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2397433 The monster class that cannot be genocided was vampire The monster class that was spawned more often: arachnid or centipede (freq bonus 3) The monster species that spawned more often: timid depth rat (freq bonus 6) The monster species that spawned more often: Jaken, the Small and Annoying Minion (freq bonus 8) The monster species that spawned more often: ensuing commuting defogged proscenia (freq bonus 4) The monster species that spawned more often: dwarf lord mutant (freq bonus 36) The monster species that spawned more often: relearning mutate directionally rickshaw conceptualize (freq bonus 96) The monster species that spawned more often: yellow jaguar (freq bonus 10) The monster species that spawned more often: gravity turret (freq bonus 72) The monster species that spawned more often: vibration hound (freq bonus 7) The monster species that spawned more often: xtra gurgler (freq bonus 8) The monster species that spawned more often: monadic deva (freq bonus 8) The monster species that spawned more often: Celia (freq bonus 10) The monster species that spawned more often: zyborg (freq bonus 24) The monster species that spawned more often: slimy bug (freq bonus 6) The monster species that spawned more often: yaksas (freq bonus 32) The monster species that spawned more often: skirmisher topsoil (freq bonus 5) The monster species that spawned more often: jingoist nonliving thumbed (freq bonus 4) The monster species that spawned more often: Mordor shaman (freq bonus 36) The monster species that spawned more often: deleted impairer vacillate (freq bonus 4) The monster species that spawned more often: biem turret (freq bonus 30) The monster species that spawned more often: Yendorian Kop (freq bonus 5) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 30) The monster trait that was more common: monsters that eat stone (freq bonus 1) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 6) The monster species that never randomly spawned: bimbim turret The monster species that never randomly spawned: unbendable tinfoil petitioner routing saintlier The monster species that never randomly spawned: greaterwock The monster species that never randomly spawned: orange starlit sky The monster species that never randomly spawned: beauish saturninity The monster species that never randomly spawned: merman The monster species that never randomly spawned: ploddingly habiliment The monster species that never randomly spawned: breton The monster species that never randomly spawned: fluorescing ecclesiastic The monster species that never randomly spawned: arbok The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: second skin (fleshy wrap) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: magic whistling (raised) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: destruction stone (gray) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: selfdestruct (silly) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 32) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 12) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 29) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 5) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 2) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 45) The RNG hath decreed that this item was always generated cursed: tech boost (pressing) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: quicksand (deserted) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 12) Trap randomization happened for 1 in 931 traps Next attribute increase check would have come at turn 889 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1453 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Boko Haram, The Taliban and The IS Your deity was The Taliban The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (301) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of identify (89 50 4E 47 0D 0A 1A 0A) scroll of healing (BATH BLACK HORSE OW CURING PARK) scroll of mana (TIP BLOKA L DA NENAVIDIT VAS) scroll of phase door (ITS ALL MINE) scroll of standard id (THE NETHACK DEVTEAM IS NOT DEAD) scroll of cure (GENIE STUNT IS MORE POWER) * scroll of extra healing (SHUCKLEINOU) * scroll of greater mana restoration (K MEASURER CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) Spellbooks spellbook of healing (monospace) spellbook of wizard lock (misked) Potions * potion of water (clear) potion of levitation (magenta) Rings ring of conflict (pager) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (62 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 18 points,