porkman, neutral male redguardian Priest -+-#--- |.....| |.....| |...¯.| ...f..| |...@.| |...$.| |.....| |.....| ----.-- [Porkman the Aspirant] St8 Dx8 Co7 In5 Wi13 Ch3 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1100 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 92% chance Wand drop chance was reduced to 81% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 76% Tool drop chance was reduced to 73% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 95% chance The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: protection spells (turn 15) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 48419) Items were more likely to be generated cursed by 27% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 64597 Monster spawn increase reached its maximum at turn 154686 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1322585 The monster class that cannot be genocided was vampire The monster class that was spawned more often: eye or sphere (freq bonus 8) The monster species that spawned more often: grabhappy plant (freq bonus 60) The monster species that spawned more often: multi-hued warp fungus (freq bonus 20) The monster species that spawned more often: sexxy robber (freq bonus 36) The monster species that spawned more often: topaz force fungus (freq bonus 18) The monster species that spawned more often: rishrash rat (freq bonus 60) The monster species that spawned more often: fetid defiler (freq bonus 26) The monster species that spawned more often: meme mold (freq bonus 22) The monster species that spawned more often: hand druj (freq bonus 52) The monster species that spawned more often: porcupo (freq bonus 42) The monster species that spawned more often: sinter nullity (freq bonus 26) The monster species that spawned more often: blitz humper (freq bonus 20) The monster species that spawned more often: unreal growth (freq bonus 18) The monster species that spawned more often: crete suitably (freq bonus 27) The monster species that spawned more often: jennifer swordman (freq bonus 30) The monster species that spawned more often: woolly mammoth (freq bonus 30) The monster species that spawned more often: found soul (freq bonus 32) The monster species that spawned more often: volt monster (freq bonus 88) The monster species that spawned more often: porter black jelly (freq bonus 34) The monster species that spawned more often: runloss fish (freq bonus 120) The monster species that spawned more often: docent interstitially (freq bonus 9) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster species that never randomly spawned: buller The monster species that never randomly spawned: flumph The monster species that never randomly spawned: fast gaboon The monster species that never randomly spawned: furious stalk The monster species that never randomly spawned: Rendtbar The monster species that never randomly spawned: stealgel The monster species that never randomly spawned: neurasthenia overplayed The monster species that never randomly spawned: intermixture unrelentingly The monster species that never randomly spawned: wereblacklight The monster species that never randomly spawned: stardust warp patch The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 55) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 9) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 16) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 2) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 3) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 4) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 13) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 81) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial) The RNG hath decreed that this item was always generated cursed: ether bolt ((null)) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 1) Trap randomization happened for 1 in 840 traps Next attribute increase check would have come at turn 198 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ilneval, Luthic and Gruumsh Your deity was Luthic The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (183) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of regular material (SHUOHUA KAI LI) scroll of healing (U HAVE MAIL) scroll of mana (PUFFIN HELL) scroll of phase door (MAYBE PROTECT FROM SERIOUS STATUS) scroll of standard id (VUS AS CORIUMA) scroll of cure (FORAGAN MISROCH TULEVEI) * scroll of extra healing (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) * scroll of greater mana restoration (VERR YED HORRE) Spellbooks spellbook of healing (peaceful) spellbook of force bolt (maroon) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.