porkman, neutral male redguardian Priest fF. .@. --- [Porkman the Aspirant] St8 Dx7 Co11 In6 Wi17 Ch4 PriRedMalNeu S13 Dlvl:1 $13 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! 13 gold pieces. The moon is waning tonight. What do you want to read? [h-jl-p or ?*] As you read the scroll, it disappears. You gain knowledge of the cure hallucination spell. You have the memorization skill, which allows you to gain extra spell memory for newly learned spells. Whenever you learn a spell, you are asked whether you want to use the skill to boost the new spell's memory. In the case of doubt you should ALWAYS ANSWER YES. If you answer no, you just throw the bonus away. (Exception is if you want a forgotten spell, but you only ever need one of those normally.) Memorize this spell to add more spell memory? In the case of doubt you should always answer yes, unless you want the bonus to go to waste. [ynq] (y) Spell memory increased! You gained 20% extra spell memory. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: reflection You could not have this property intrinsically: diminished bleeding Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 22 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 99% chance Wand drop chance was reduced to 91% Amulet drop chance was reduced to 96% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 83% Tool drop chance was reduced to 75% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 96% of the time only The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: devices The following skill became untrainable if you tried to train it too early: sling (turn 2581) The following skill became untrainable after a while: attack spells (turn 24049) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 93468 Monster spawn increase reached its maximum at turn 317604 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 828036 The monster class that cannot be genocided was kobold The monster species that spawned more often: evasive gray wolf (freq bonus 9) The monster species that spawned more often: dementor lord (freq bonus 6) The monster species that spawned more often: chamechaun (freq bonus 16) The monster species that spawned more often: regearing rehearsal (freq bonus 15) The monster species that spawned more often: hungry warp patch (freq bonus 9) The monster species that spawned more often: tamable ghost (freq bonus 12) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 4) The monster species that spawned more often: sewer rat (freq bonus 12) The monster species that spawned more often: zapped gearshift (freq bonus 12) The monster species that spawned more often: orc of the ages of stars (freq bonus 12) The monster species that spawned more often: pullxorn (freq bonus 2) The monster species that spawned more often: water weird (freq bonus 5) The monster species that spawned more often: wealthiest cherrystone (freq bonus 15) The monster species that spawned more often: goofiest symbolizing (freq bonus 12) The monster species that spawned more often: aspirate forewarned loppier (freq bonus 8) The monster species that spawned more often: bitflower (freq bonus 48) The monster species that spawned more often: bureaucrat eulogy (freq bonus 8) The monster species that spawned more often: satiric suspenseful (freq bonus 1) The monster species that spawned more often: ancient of randomization (freq bonus 6) The monster species that spawned more often: unkenneled prefabbing (freq bonus 12) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster species that never randomly spawned: large vorer The monster species that never randomly spawned: force mist cloud The monster species that never randomly spawned: nether wraith The monster species that never randomly spawned: fanjet disassembled The monster species that never randomly spawned: chwidencha The monster species that never randomly spawned: spider fagus The monster species that never randomly spawned: woodman davenport lexicographer The monster species that never randomly spawned: etti ksorn The monster species that never randomly spawned: biorythmic finmark The monster species that never randomly spawned: needer cascara oxidization The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 128) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 15) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: negative dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 32) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 12) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 10) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 6) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 13) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this item was always generated cursed: bodyfluid strengthening (icky) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: sand (soft) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: helm of full nutrition (brick helmet) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: evil variant trap (freq bonus 5) Trap randomization happened for 1 in 946 traps Next attribute increase check would have come at turn 487 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having slow digestion (0) Your chance to block was 21% You had 1497 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Balam, Cosmos and Dantalion Your deity was Cosmos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1140) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% c - cure hallucination 3 + healing 0% 120% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of wonder (DOORNING DAY) scroll of healing (ELAM EBOW) scroll of mana (GEIRAVOR GIOVANNA) scroll of phase door (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of standard id (FUCKTHISGAME) scroll of cure (NYEHEHE) * scroll of extra healing (I WAS BORN MALE BUT NOW IM A WOMAN) * scroll of greater mana restoration (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) Spellbooks spellbook of healing (gun-shaped) spellbook of wizard lock (everlasting) Potions * potion of water (clear) potion of oil (brown) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Expert) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 13 points, Since you escaped early, the score list will not be checked.