porkman, neutral male redguardian Priest ----------------------- |...................... |.....................| |.....................| |.....................+ |.....................| |.....................| |.....................| |.....................| |..............d......| |...............@.....| |...................... |.....................| |.....................| |.....................| |.....................| |.....................| |.....................| |.....................| ----------------------- [Porkman the Aspirant] St10 Dx7 Co9 In8 Wi17 Ch9 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1330 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: invisibility Scroll identification only worked 100 times out of 174 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 69 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 90% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 17% Tool drop chance was reduced to 75% The following skill was trained at half the usual rate: bare-handed combat The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: spirituality The following skill became harder to train at higher skill levels: quarterstaff Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62848 Monster spawn increase reached its maximum at turn 176460 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1483500 The monster class that cannot be genocided was worm The monster species that spawned more often: gas spore (freq bonus 21) The monster species that spawned more often: unlettered evangelistic (freq bonus 6) The monster species that spawned more often: measure servant (freq bonus 8) The monster species that spawned more often: train wreck (freq bonus 12) The monster species that spawned more often: Paimon (freq bonus 4) The monster species that spawned more often: healing colony (freq bonus 4) The monster species that spawned more often: wumpus (freq bonus 4) The monster species that spawned more often: conteye (freq bonus 6) The monster species that spawned more often: visor piranha (freq bonus 6) The monster species that spawned more often: cadaver (freq bonus 16) The monster species that spawned more often: team ant meanie (freq bonus 1) The monster species that spawned more often: porter python (freq bonus 18) The monster species that spawned more often: inadvertent troll (freq bonus 18) The monster species that spawned more often: sludge turret (freq bonus 4) The monster species that spawned more often: rattlesnake (freq bonus 18) The monster species that spawned more often: Marike (freq bonus 12) The monster species that spawned more often: Kankurou Nishiyama (freq bonus 15) The monster species that spawned more often: plaxorn (freq bonus 1) The monster species that spawned more often: super ape (freq bonus 8) The monster species that spawned more often: winged gray unicorn (freq bonus 8) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 5) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 4) The monster trait that was more common: monsters that neigh (freq bonus 6) The monster trait that was more common: monsters with acid resistance (freq bonus 1) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster species that never randomly spawned: giant varied tick The monster species that never randomly spawned: poisonous missingno The monster species that never randomly spawned: unpack tenterhook boarish geomagnetic The monster species that never randomly spawned: operated alien clild The monster species that never randomly spawned: fools garden The monster species that never randomly spawned: Aleax writer The monster species that never randomly spawned: translucent warp fungus The monster species that never randomly spawned: xaren The monster species that never randomly spawned: golden golem The monster species that never randomly spawned: brown worm The RNG hath decreed that this item was never generated: sexplay whip ((null)) The RNG hath decreed that this item was never generated: ether saw ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: wimpiness (poofy) The RNG hath decreed that this item was never generated: add spell memory (loved) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 4) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 8) The RNG hath decreed that this item was generated more often: sling ammo (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 16) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 11) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 9) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 4) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: pin bolt ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: line loss (linear) The RNG hath decreed that this item was always generated cursed: sand (KALIMARI DESERT) The RNG hath decreed that this item was always generated cursed: bidenhander ((null)) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: skill reduction trap (freq bonus 5) Trap randomization happened for 1 in 161 traps Next attribute increase check would have come at turn 939 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having corrosivity (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Magnum, Smith and Wesson Your deity was Smith The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (345) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of genocide (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of healing (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of mana (CHYCHACHAMER MEROUTH CHMEMINOUTH THIONTHOUTH) scroll of phase door (SNU QQQ) scroll of standard id (XIXAXA XOXAXA XUXAXA) scroll of cure (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) * scroll of extra healing (CUNAFV ANONONYRXV) * scroll of greater mana restoration (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) Spellbooks spellbook of healing (backward) spellbook of sleep (rainbow) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.