porkman, neutral male redguardian Priest ----------------------------------------- |.......................................| ........................................| |..@.d..................................| |.......................................| |.......................................| ----------------------------------------- [Porkman the Aspirant] St12 Dx9 Co9 In6 Wi13 Ch7 PriRedMalNeu S544 Dlvl:1 $0 HP38(38) Pw29(29) AC4 MC0 Mov12 Sn0 Xp2/39 Wt40/1460 T46 Latest messages The water demon bites you! [-1 -> 7] You miss the water demon. Your small shield blocks the water demon's attack. The water demon claws you! [-1 -> 6] The water demon misses. You hit the water demon! The water demon hits you! [-1 -> 5] Warning: HP low! The water demon misses. Your small shield deflects the water demon's attack. You kill the water demon! Welcome to experience level 2. What do you want to drink? [de or ?*] That is a silly thing to drink. What do you want to drink? [de or ?*] That is a silly thing to drink. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 287 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 20% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 93% Tool drop chance was reduced to 79% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 92% chance The following skill was trained at half the usual rate: gun control The following skill was limited to basic proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: shield (turn 48) You had blown your chance of training the shield skill The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 40499) The following skill became harder to train at higher skill levels: shield Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32500 Monster spawn increase reached its maximum at turn 192391 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1764070 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: stationary wight (freq bonus 40) The monster species that spawned more often: spore colony (freq bonus 18) The monster species that spawned more often: mud elemental (freq bonus 24) The monster species that spawned more often: nasty stalk (freq bonus 42) The monster species that spawned more often: finished rocker (freq bonus 18) The monster species that spawned more often: saving throw jelly (freq bonus 12) The monster species that spawned more often: Bulletproof Kaptain (freq bonus 18) The monster species that spawned more often: deployment reproof ancestor (freq bonus 10) The monster species that spawned more often: karmic wort (freq bonus 90) The monster species that spawned more often: Juen's wedge sandal (freq bonus 18) The monster species that spawned more often: moon borloth (freq bonus 21) The monster species that spawned more often: hawk (freq bonus 6) The monster species that spawned more often: pink colony (freq bonus 20) The monster species that spawned more often: legion devil cutter (freq bonus 12) The monster species that spawned more often: null growth (freq bonus 36) The monster species that spawned more often: insane nymph (freq bonus 14) The monster species that spawned more often: midi grue (freq bonus 16) The monster species that spawned more often: full dead (freq bonus 20) The monster species that spawned more often: virtual light wall (freq bonus 120) The monster species that spawned more often: hallmark vampirism anecdotal (freq bonus 22) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster species that never randomly spawned: apprentice mushroom The monster species that never randomly spawned: hungry fungus The monster species that never randomly spawned: pink baby The monster species that never randomly spawned: edderkop The monster species that never randomly spawned: big fucking banger The monster species that never randomly spawned: logrolled bane The monster species that never randomly spawned: depowered growth The monster species that never randomly spawned: coal milky sutured indowed wrangler peccable The monster species that never randomly spawned: abductogrue The monster species that never randomly spawned: epidote stalk The monster class that more likely to generate with musable stuff: quadruped The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: odor shot ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: gemstone lash ((null)) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 33) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 6) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 23) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 38) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: toilet roll ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 10) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 8) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 54) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 9) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 4) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 52) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 59) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 13) Trap randomization happened for 1 in 779 traps Next attribute increase check would have come at turn 591 Strength training was 9 Dexterity training was 6 Wisdom training was -2 Constitution training was 3 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 2125 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Vhaeraun The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (246) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 2X Prepared(0) blessing 2X Prepared(0) spirituality check 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of taming (THIS IS YOUR GRAVE) scroll of healing (AHORA HE ENCONTRADO MUNICIONES) scroll of mana (KRUIEMEDISYNE) scroll of phase door (MYHOELL KITAY) scroll of standard id (ELF GRANDFATHER RESEARCH LAB) scroll of cure (CHANGED CELLS TO BE LIKE AS ELF) * scroll of extra healing (NAMEEXPERIENCEGOLDTIME) * scroll of greater mana restoration (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) Spellbooks spellbook of healing (multicolored) spellbook of detect food (red-listed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 4 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (30 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 544 points,