porkman, neutral male redguardian Priest ---------- |........| |.@d.`...| .........| |........| ---------- [Porkman the Aspirant] St10 Dx11 Co8 In11 Wi14 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: shock resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 539 Potion identification only worked 3 times out of 22 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 123 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 13% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 89% Wand drop chance was reduced to 93% Weapon drop chance was reduced to 56% Armor drop chance was reduced to 89% Tool drop chance was reduced to 78% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 92% of the time only The following skill was trained at half the usual rate: implants The following skill was limited to skilled proficiency: gun control The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: devices (turn 14) Items were more likely to be generated cursed by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79582 Monster spawn increase reached its maximum at turn 130467 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 726208 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: reinvesting hovered (freq bonus 3) The monster species that spawned more often: Markus (freq bonus 9) The monster species that spawned more often: malkuth sephirah (freq bonus 32) The monster species that spawned more often: swinger golem (freq bonus 22) The monster species that spawned more often: real necro lancer (freq bonus 6) The monster species that spawned more often: requirement ghost (freq bonus 4) The monster species that spawned more often: awning chopping (freq bonus 16) The monster species that spawned more often: mould (freq bonus 14) The monster species that spawned more often: ugret (freq bonus 3) The monster species that spawned more often: party fungus (freq bonus 15) The monster species that spawned more often: golden stalk (freq bonus 12) The monster species that spawned more often: superpowered white unicorn (freq bonus 6) The monster species that spawned more often: aquatic lemming (freq bonus 12) The monster species that spawned more often: performaid islagon (freq bonus 4) The monster species that spawned more often: castle turret (freq bonus 18) The monster species that spawned more often: hinter servicemen (freq bonus 10) The monster species that spawned more often: wererabbit (freq bonus 8) The monster species that spawned more often: needle devil (freq bonus 12) The monster species that spawned more often: writhing mass of extreme chaos (freq bonus 4) The monster species that spawned more often: faunungol (freq bonus 5) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 3) The monster trait that was more common: monsters that have hug attacks (freq bonus 4) The monster trait that was more common: monsters that count as orc (freq bonus 4) The monster trait that was more common: monsters that originate from Elona (freq bonus 2) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster trait that was more common: monsters that mutter cantrips (freq bonus 7) The monster trait that was more common: monsters that bark (freq bonus 2) The monster species that never randomly spawned: sexy asian lady The monster species that never randomly spawned: real drum hound The monster species that never randomly spawned: tentacle spider The monster species that never randomly spawned: fomorian giant The monster species that never randomly spawned: flinzruty The monster species that never randomly spawned: intend indicate trailblazing hose anticancer The monster species that never randomly spawned: Deth The monster species that never randomly spawned: gazer horror The monster species that never randomly spawned: blister mold The monster species that never randomly spawned: druid The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: wonder arrow ((null)) The RNG hath decreed that this item was never generated: woolen shirt ((null)) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 25) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 33) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 3) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 14) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 18) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 36) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 3) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 3) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 10) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 11) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 59) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 28) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this trap was always invisible: pain trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 3) Trap randomization happened for 1 in 21 traps Next attribute increase check would have come at turn 352 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (121) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of enchant weapon (THE CHARNAME FIELD IN RODNEYS TOWER IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of healing (U HAVE MAIL) scroll of mana (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of phase door (ANGULAR SIGN) scroll of standard id (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of cure (YAWNING MY SHANK CUSTOMER) * scroll of extra healing (MAKE SLEX GREAT AGAIN) * scroll of greater mana restoration (KTTDLWRGT) Spellbooks spellbook of healing (fadeless) spellbook of sleep (unwritten) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.