porkman, neutral male redguardian Priest ------- |.....| |}..d.| ---%@.}.| |..}.}..| ..}..."-- |..}.}| -...}.| ------- [Porkman the Acolyte] St11 Dx6 Co14 In12 Wi15 Ch4 PriRedMalNeu S272 Dlvl:1 $0 HP47(54) Pw37(37) AC5 MC0 Mov12 Sn0 Xp3/68 Wt40/1770 T39 Latest messages [-1 -> 34] You hit the river moccasin. The river moccasin misses. You hit the river moccasin. Your small shield blocks the river moccasin's attack. You miss the river moccasin. The river moccasin misses. You miss the river moccasin. The river moccasin just misses! (2x) You miss the river moccasin. The river moccasin bites you! [-1 -> 34] You miss the river moccasin. The river moccasin bites you! [-1 -> 33] You hit the river moccasin. The river moccasin misses. You kill the river moccasin! Welcome to experience level 3. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 82% Potion drop chance was reduced to 87% Tool drop chance was reduced to 74% Concealing monsters were spawned underneath items 86% of the time only The following skill was trained at one fifth the usual rate: riding The following skill couldn't be trained before a certain turn number is reached: axe (turn 50612) The following skill became harder to train at higher skill levels: bare-handed combat Heavy curses were more common by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 110268 Monster spawn increase reached its maximum at turn 197398 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3303616 The monster class that cannot be genocided was kobold The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: redlite fungus (freq bonus 12) The monster species that spawned more often: closed bat (freq bonus 24) The monster species that spawned more often: japanese meanie (freq bonus 9) The monster species that spawned more often: truthful repaginating (freq bonus 18) The monster species that spawned more often: great blood dragon (freq bonus 3) The monster species that spawned more often: bloody eye (freq bonus 18) The monster species that spawned more often: elodemon (freq bonus 12) The monster species that spawned more often: master black dragon (freq bonus 20) The monster species that spawned more often: colorless spore (freq bonus 12) The monster species that spawned more often: aged vampire (freq bonus 20) The monster species that spawned more often: relapsing toxified rectitude (freq bonus 8) The monster species that spawned more often: carman wotted (freq bonus 8) The monster species that spawned more often: giant red frog (freq bonus 5) The monster species that spawned more often: amazonas woman (freq bonus 12) The monster species that spawned more often: redlite wort (freq bonus 18) The monster species that spawned more often: Undead Lieutenant (freq bonus 12) The monster species that spawned more often: naive fool (freq bonus 9) The monster species that spawned more often: porter dementia vortex (freq bonus 16) The monster species that spawned more often: hungry Olog-hai (freq bonus 36) The monster species that spawned more often: Wrath of the RNG (freq bonus 12) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 4) The monster species that never randomly spawned: marbling emblaze overdramatizing beard jaded befoul The monster species that never randomly spawned: tu-tara fleshscarler The monster species that never randomly spawned: Mailie's stiletto The monster species that never randomly spawned: pink growth The monster species that never randomly spawned: shifting sand barrier The monster species that never randomly spawned: dreamer cockatrice The monster species that never randomly spawned: Dora The monster species that never randomly spawned: non-criminal The monster species that never randomly spawned: bacterium sermonized The monster species that never randomly spawned: petty troll The monster class that more likely to generate with musable stuff: vampire The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: one point shoot (magnum) The RNG hath decreed that this item was never generated: ragnarok (all-ending) The RNG hath decreed that this item was never generated: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was never generated: gushlush stone (gray) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: feminism dragon scale mail ((null)) The RNG hath decreed that this item was never generated: nano pick ((null)) The RNG hath decreed that this item was never generated: amulet of spell metal (chrome) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 9) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 4) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 16) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 11) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 58) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 11) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 11) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: nerve poison (multispell, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 8) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 2) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 68) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: stuck announcement stone (gray) The RNG hath decreed that this item was always generated cursed: heavy cloth ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: yvonne trap (freq bonus 18) Trap randomization happened for 1 in 669 traps Next attribute increase check would have come at turn 939 Strength training was 5 Dexterity training was 4 Wisdom training was 2 Constitution training was 3 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) Your chance to block was 21% You saw invisible You had 1431 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Symphonic Metal The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (281) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 19% 300% Techniques known in the end Name Level Status turn undead 3X Prepared(0) blessing 3X Prepared(0) spirituality check 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of trap disarming (WILD WATER WHARF) scroll of healing (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of mana (THX 1138) scroll of phase door (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) scroll of standard id (RANTING BACILLUS) scroll of cure (PUUN TAFFY) * scroll of extra healing (FORMAT C) * scroll of greater mana restoration (GEOMETRI AER FOER SVART FOER SKANDINAVER) Spellbooks spellbook of healing (nexus) spellbook of detect monsters (nightly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 16 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (24 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (27 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 272 points,