porkman, neutral male redguardian Priest ----------- |@........| -.d.......- ............+ .............| .............| -...j.....---- |.........| ----------- [Porkman the Aspirant] St10 Dx6 Co9 In5 Wi11 Ch7 PriRedMalNeu S1 Dlvl:1 $1 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1300 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) scroll of warding - This is a scroll. Color: bright blue. Material: paper. Appearance: NV4 DISP DLL BSOD. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. You will become temporarily resistant to spell damage when reading this scroll. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: hallu party You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 238 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 152 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 70% Wand drop chance was reduced to 77% Potion drop chance was reduced to 69% Weapon drop chance was reduced to 87% Tool drop chance was reduced to 94% The following skill could not be trained at all: petkeeping The following skill was trained at one fifth the usual rate: firearms The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: chaos spells The following skill became untrainable after a while: high heels (turn 27328) The following skill became harder to train at higher skill levels: mace Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76913 Monster spawn increase reached its maximum at turn 190737 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 505512 The monster class that cannot be genocided was nemese The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: incantation narrating (freq bonus 4) The monster species that spawned more often: advocate (freq bonus 5) The monster species that spawned more often: driplich (freq bonus 20) The monster species that spawned more often: gray twen (freq bonus 8) The monster species that spawned more often: ring trove (freq bonus 12) The monster species that spawned more often: rainer (freq bonus 40) The monster species that spawned more often: mana vortex (freq bonus 24) The monster species that spawned more often: rattlesnake (freq bonus 48) The monster species that spawned more often: vampiric amazonas fish (freq bonus 9) The monster species that spawned more often: bad colony (freq bonus 13) The monster species that spawned more often: diplodocus (freq bonus 6) The monster species that spawned more often: real elo-fire hound (freq bonus 3) The monster species that spawned more often: pawn of living stone (freq bonus 9) The monster species that spawned more often: moaning corpse (freq bonus 8) The monster species that spawned more often: mixer git (freq bonus 6) The monster species that spawned more often: black wasp (freq bonus 3) The monster species that spawned more often: living cannon (freq bonus 48) The monster species that spawned more often: patent pretext (freq bonus 9) The monster species that spawned more often: poisoning eye (freq bonus 8) The monster species that spawned more often: squall spirit (freq bonus 10) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 1) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 6) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters that count as elf (freq bonus 4) The monster species that never randomly spawned: vapor ant The monster species that never randomly spawned: ill warp patch The monster species that never randomly spawned: muce The monster species that never randomly spawned: advisee banker The monster species that never randomly spawned: ban giant The monster species that never randomly spawned: lava jelly The monster species that never randomly spawned: scroll golem The monster species that never randomly spawned: secluded wort The monster species that never randomly spawned: shining piercer The monster species that never randomly spawned: slow-ass growth The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: fire stick ((null)) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 12) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 48) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 17) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 33) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 21) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 6) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 8) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 15) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 4) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 4) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 5) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of stopped evolution (darwinism) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: heavy shadow ball ((null)) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: material bolt ((null)) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: implant of karma (blanched) The RNG hath decreed that this trap was always invisible: map amnesia trap The RNG hath decreed that this trap was generated more often: container kaboom trap (freq bonus 9) Trap randomization happened for 1 in 949 traps Next attribute increase check would have come at turn 349 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) You were prevented from having discount action (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Order, Balance and Chaos Your deity was Balance The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of warding (NV4 DISP DLL BSOD) scroll of healing (WAND OF SPEED PLAYER) scroll of mana (RODNEYS TOWER CREATEMONSTER SPAMSPAMSPAM) scroll of phase door (LONG YU DE LILIANG) scroll of standard id (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of cure (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) * scroll of extra healing (MASH EM EXTENDED POTATO DINNER) * scroll of greater mana restoration (POLSKA TO WIELKI KRAJ) Spellbooks spellbook of healing (colorful) spellbook of force bolt (inane) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.