porkman, neutral male redguardian Priest ----------------------- |d....................| |@....................| -.------------- ------- [Porkman the Aspirant] St10 Dx6 Co9 In5 Wi11 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1300 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: slow digestion Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 40 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 87% chance Wand drop chance was reduced to 98% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 71% Armor drop chance was reduced to 98% Food drop chance was reduced to 89% The following skill was limited to basic proficiency: sexy flats The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: polearms (turn 38) The following skill became untrainable after a while: implants (turn 22262) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 21034) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 41788 Monster spawn increase reached its maximum at turn 201200 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 372300 The monster class that cannot be genocided was cockatrice The monster species that spawned more often: coffee spider (freq bonus 8) The monster species that spawned more often: Lupin the Third (freq bonus 3) The monster species that spawned more often: simperer emissivity (freq bonus 6) The monster species that spawned more often: large amulet trove (freq bonus 4) The monster species that spawned more often: alien spore (freq bonus 8) The monster species that spawned more often: arrester sprinted imbued (freq bonus 1) The monster species that spawned more often: moral hazard (freq bonus 2) The monster species that spawned more often: cave orc (freq bonus 12) The monster species that spawned more often: quinoa (freq bonus 4) The monster species that spawned more often: tight giant (freq bonus 16) The monster species that spawned more often: undead prostitute (freq bonus 24) The monster species that spawned more often: sand fisher (freq bonus 24) The monster species that spawned more often: laser sentai (freq bonus 6) The monster species that spawned more often: humorless lich (freq bonus 36) The monster species that spawned more often: boss shaman (freq bonus 3) The monster species that spawned more often: maintain wine (freq bonus 2) The monster species that spawned more often: persian vapors (freq bonus 21) The monster species that spawned more often: magic hawk moth (freq bonus 5) The monster species that spawned more often: staph ignite chippewa hosting (freq bonus 36) The monster species that spawned more often: some real motherfucker (freq bonus 8) The monster trait that was more common: monsters with drain resistance (freq bonus 7) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 4) The monster trait that was more common: monsters that pick up magic items (freq bonus 3) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 4) The monster trait that was more common: monsters that eat meat (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster species that never randomly spawned: luminous cloud The monster species that never randomly spawned: Grand Katcher The monster species that never randomly spawned: Wolf-Man The monster species that never randomly spawned: skeleton The monster species that never randomly spawned: unethical righted bangle The monster species that never randomly spawned: avia man The monster species that never randomly spawned: shattering skeleton The monster species that never randomly spawned: stealsquad monster The monster species that never randomly spawned: retorting endomorphic The monster species that never randomly spawned: mumak opener The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: beam reflector gun ((null)) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 13) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 13) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 94) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 2) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 11) The RNG hath decreed that this item was generated more often: wonder ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 3) The RNG hath decreed that this item was generated more often: sharp axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 4) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 21) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: wonder dagger ((null)) The RNG hath decreed that this item was always generated cursed: defog (above ground) The RNG hath decreed that this item was always generated cursed: long pole ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this trap was always invisible: initialization trap The RNG hath decreed that this trap was generated more often: natalje trap (freq bonus 2) Trap randomization happened for 1 in 599 traps Next attribute increase check would have come at turn 473 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Vhaeraun The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (552) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of stinking cloud (CURSED TIN OF COCKATRICE MEAT) scroll of healing (CHOP CHOP MASTA ONION) scroll of mana (STEAMGREENLIGHTGORGON) scroll of phase door (SEVEN MINUS) scroll of standard id (MERKELDAEMMERUNG) scroll of cure (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) * scroll of extra healing (CURSE THE CURSES INTERFACE) * scroll of greater mana restoration (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) Spellbooks spellbook of healing (japanese) spellbook of detect monsters (starry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.