porkman, neutral male redguardian Priest ----- -.@.| |.f.| +.h.| ----- [Porkman the Aspirant] St13 Dx9 Co15 In10 Wi17 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1800 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: flying Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 59 Implant identification only worked 1 times out of 114 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 14 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 99% Potion drop chance was reduced to 58% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 78% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 61% of the time only The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: shuriken The following skill became untrainable after a while: club (turn 41218) The following skill became harder to train at higher skill levels: boomerang Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48270 Monster spawn increase reached its maximum at turn 167465 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 364782 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: werewinterstiletto (freq bonus 2) The monster species that spawned more often: biotically perturb (freq bonus 48) The monster species that spawned more often: conceited nymph (freq bonus 4) The monster species that spawned more often: degree simpleton (freq bonus 30) The monster species that spawned more often: appearance (freq bonus 3) The monster species that spawned more often: postnatal bisectional (freq bonus 4) The monster species that spawned more often: hateful soul (freq bonus 4) The monster species that spawned more often: stargazer (freq bonus 2) The monster species that spawned more often: curser (freq bonus 8) The monster species that spawned more often: prayerful thing (freq bonus 6) The monster species that spawned more often: IWBTG apple (freq bonus 18) The monster species that spawned more often: cowpox mustier bola syria catbird (freq bonus 9) The monster species that spawned more often: ripeout earth elemental (freq bonus 4) The monster species that spawned more often: mean astral elemental (freq bonus 3) The monster species that spawned more often: crosspatch verging littler (freq bonus 3) The monster species that spawned more often: solipsism cinchona (freq bonus 8) The monster species that spawned more often: sporkhack angel (freq bonus 4) The monster species that spawned more often: evasive sniper (freq bonus 4) The monster species that spawned more often: scilicet panickier (freq bonus 4) The monster species that spawned more often: false force patch (freq bonus 6) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 5) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 3) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 1) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 1) The monster species that never randomly spawned: wereearthelemental The monster species that never randomly spawned: athena chessman The monster species that never randomly spawned: environment skeleton The monster species that never randomly spawned: agave knacked The monster species that never randomly spawned: great golden dragon The monster species that never randomly spawned: cowkine toroid The monster species that never randomly spawned: Zaphkiel The monster species that never randomly spawned: midwifing thimbleful The monster species that never randomly spawned: estrellarina The monster species that never randomly spawned: sub ghost The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was never generated: italian heels ((null)) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: silver spell stone (gray) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 26) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 43) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 107) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 5) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 8) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 9) The RNG hath decreed that this item was always generated cursed: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: initialization stone (gray) The RNG hath decreed that this item was always generated cursed: wereform stone (gray) The RNG hath decreed that this item was always generated cursed: batleth ((null)) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: metal spell trap (freq bonus 8) Trap randomization happened for 1 in 561 traps Next attribute increase check would have come at turn 814 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Bella Swan The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (529) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of bad effect (LAST OF MY RACE BECAUSE IT SUCKS) scroll of healing (FOO BAR) scroll of mana (I SWITCH MY MERC MORE OFTEN THAN MY PANTS) scroll of phase door (THE VIRUS HAS TAKEN OVER TERRAHACK) scroll of standard id (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of cure (KITCHACK IS NOT A KITCHEN SINK) * scroll of extra healing (MORAL IS RISED WITH PRAS) * scroll of greater mana restoration (I CANNOT CARRY ANYTHING THANKS DUDE) Spellbooks spellbook of healing (bronze) spellbook of force bolt (chthonic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.