porkman, neutral male redguardian Priest ---------------------- |.....$...@d.........| |....................| |....................| |....................| |....................| |....................- ---------------------- [Porkman the Aspirant] St9 Dx6 Co5 In4 Wi12 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1040 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property intrinsically: quad attacks Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 256 Tool identification only worked 5 times out of 34 Monsters only dropped their musable items with 27% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 89% Wand drop chance was reduced to 57% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 90% Armor drop chance was reduced to 72% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: elemental spells (turn 9) The following skill became untrainable if you tried to train it too early: attack spells (turn 1898) The following skill became untrainable after a while: two-handed sword (turn 39296) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34193 Monster spawn increase reached its maximum at turn 251957 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 461340 The monster class that cannot be genocided was snake The monster species that spawned more often: recognizable afire overindulge (freq bonus 12) The monster species that spawned more often: spring chicken (freq bonus 60) The monster species that spawned more often: recognizer (freq bonus 6) The monster species that spawned more often: genie-in-a-bottle (freq bonus 4) The monster species that spawned more often: greater evil elemental (freq bonus 16) The monster species that spawned more often: walscholar (freq bonus 12) The monster species that spawned more often: sulfuric acid cloud (freq bonus 24) The monster species that spawned more often: time permamimic (freq bonus 12) The monster species that spawned more often: de-foe warp patch (freq bonus 3) The monster species that spawned more often: bleeding boomer (freq bonus 4) The monster species that spawned more often: rumbler red jack (freq bonus 4) The monster species that spawned more often: outsider force fungus (freq bonus 2) The monster species that spawned more often: glass piercer (freq bonus 6) The monster species that spawned more often: squishy maggot (freq bonus 12) The monster species that spawned more often: wimpy amethyst dragon (freq bonus 4) The monster species that spawned more often: journalism doorman chivaree (freq bonus 18) The monster species that spawned more often: attainting handicapper (freq bonus 6) The monster species that spawned more often: smoke demon (freq bonus 4) The monster species that spawned more often: shock hound (freq bonus 2) The monster species that spawned more often: Aee (freq bonus 24) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 4) The monster trait that was more common: monsters that cause terrain terror (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4) The monster species that never randomly spawned: etcher compartmentalized The monster species that never randomly spawned: Nataliya The monster species that never randomly spawned: hitec colony The monster species that never randomly spawned: amazonas fish The monster species that never randomly spawned: super-sweet girl in plateau boots The monster species that never randomly spawned: anderson viticulture envyingly The monster species that never randomly spawned: provost nonalcoholic The monster species that never randomly spawned: goddamn cat The monster species that never randomly spawned: starchy comically The monster species that never randomly spawned: great projection statue The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was never generated: bohemian ear spoon ((null)) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: lead shot ((null)) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 17) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 31) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 69) The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 11) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 14) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 9) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: table furniture (GANG ONE THROUGH FOUR, freq bonus 5) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 10) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 10) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 5) The RNG hath decreed that this item was generated more often: shadow scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 9) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 3) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: implant of searing (omniscient) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this trap was always invisible: interface screw trap The RNG hath decreed that this trap was generated more often: madeleine trap (freq bonus 2) Trap randomization happened for 1 in 902 traps Next attribute increase check would have come at turn 847 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having mana regeneration (0) Your chance to block was 21% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shiro, Eve and Miska Your deity was Eve The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (303) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of scare monster (DIEYARKONAN) scroll of healing (NEBER IHM SASS HANNES) scroll of mana (OPGELEVELT) scroll of phase door (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) scroll of standard id (PURPLE PAIN PLUS) scroll of cure (TOUHOUWABOUHOU) * scroll of extra healing (WE WANT TO SWOON OVER THE GIRL TURN SHOES) * scroll of greater mana restoration (IOWA WE CASK NIACIN WE IX APOGEE IOWA) Spellbooks spellbook of healing (castle) spellbook of resist poison (lovely) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.