porkman, neutral male redguardian Priest -----+- --- ......F-- |@d.........| +...........| |...........| |...........| ---.....{.--- -------- [Porkman the Aspirant] St13 Dx10 Co14 In8 Wi15 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1730 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 29 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 108 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 99% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 99% chance The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable after a while: bare-handed combat (turn 53287) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 15817) The following skill became harder to train at higher skill levels: sexy flats Heavy curses were more common by 47% Prime curses were more common by 31% Items were more likely to be generated cursed by 13% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 81394 Monster spawn increase reached its maximum at turn 239150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1182432 The monster class that cannot be genocided was golem The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: porter gnome warrior (freq bonus 12) The monster species that spawned more often: fagon (freq bonus 72) The monster species that spawned more often: wimble purposeful (freq bonus 21) The monster species that spawned more often: pile of purchase coins (freq bonus 8) The monster species that spawned more often: black unicorn (freq bonus 40) The monster species that spawned more often: Rendorn (freq bonus 12) The monster species that spawned more often: adult golden dragon (freq bonus 15) The monster species that spawned more often: greneuvenic topmodel (freq bonus 12) The monster species that spawned more often: little ice block type (freq bonus 18) The monster species that spawned more often: innholder expensive (freq bonus 10) The monster species that spawned more often: cave viper (freq bonus 5) The monster species that spawned more often: nasty force patch (freq bonus 7) The monster species that spawned more often: weaum zombie (freq bonus 7) The monster species that spawned more often: bear trove (freq bonus 16) The monster species that spawned more often: yendorian lady (freq bonus 12) The monster species that spawned more often: squeaking cloud (freq bonus 6) The monster species that spawned more often: master twen (freq bonus 60) The monster species that spawned more often: whim vivisection shipshape (freq bonus 21) The monster species that spawned more often: councillor (freq bonus 10) The monster species that spawned more often: flecto rubber (freq bonus 60) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 6) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 4) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster trait that was more common: monsters whose attacks heal you (freq bonus 12) The monster trait that was more common: monsters whose attacks dim you (freq bonus 8) The monster species that never randomly spawned: nova fox The monster species that never randomly spawned: energy colony The monster species that never randomly spawned: apprentice mushroom The monster species that never randomly spawned: moda daemon The monster species that never randomly spawned: topaz missingno The monster species that never randomly spawned: Blinky The monster species that never randomly spawned: gl golem The monster species that never randomly spawned: ochre draconian The monster species that never randomly spawned: centaur scriptkiddie The monster species that never randomly spawned: kogepan The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: longing stone (gray) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: elasthan chain ((null)) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 45) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 29) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 16) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 20) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: darkness club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 11) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 85) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 10) The RNG hath decreed that this item was generated more often: nano nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this item was always generated cursed: filtering stone (gray) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: diminished bleeding (smeared) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: possession identification (catched) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: nownsible trap (freq bonus 16) Trap randomization happened for 1 in 630 traps Next attribute increase check would have come at turn 1522 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of confuse monster (EXIT IN THE GAY DIRECTION OF TRAVEL) scroll of healing (YOU AND YOUR FRIENDS ARE DEAD) scroll of mana (UPPERCASE SOUNDS LIKE SHOUTING) scroll of phase door (TLON UQBAR) scroll of standard id (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) scroll of cure (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) * scroll of extra healing (BROOK MAN THE SUPERBORER) * scroll of greater mana restoration (DELUXIDREAM) Spellbooks spellbook of healing (leafy) spellbook of detect food (lovely) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.