porkman, neutral male redguardian Priest ----- |.@.| |f..| |...| |...| ...| |...| ----- [Porkman the Aspirant] St9 Dx5 Co12 In7 Wi16 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1420 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 56% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 51% Wand drop chance was reduced to 70% Potion drop chance was reduced to 74% Tool drop chance was reduced to 84% The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: occult spells The following skill became untrainable after a while: bow (turn 19015) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 18318) The following skill became harder to train at higher skill levels: pick-axe Sticky curses were more common by 30% Heavy curses were more common by 37% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 115758 Monster spawn increase reached its maximum at turn 197378 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3285120 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: snake (freq bonus 2) The monster color that was spawned more often: white (freq bonus 12) The monster species that spawned more often: chibi ninja (freq bonus 8) The monster species that spawned more often: bramble mold (freq bonus 8) The monster species that spawned more often: horn springy (freq bonus 16) The monster species that spawned more often: spiky bug (freq bonus 8) The monster species that spawned more often: red growth (freq bonus 10) The monster species that spawned more often: esquired disapproved (freq bonus 20) The monster species that spawned more often: ceti eel (freq bonus 16) The monster species that spawned more often: chillbug (freq bonus 4) The monster species that spawned more often: porter ki-rin (freq bonus 8) The monster species that spawned more often: candor mismanaged (freq bonus 6) The monster species that spawned more often: apolitically carolinian nonzero smegma cyclamate (freq bonus 6) The monster species that spawned more often: dung beetle (freq bonus 24) The monster species that spawned more often: fancy warp patch (freq bonus 6) The monster species that spawned more often: libelist precanceling (freq bonus 8) The monster species that spawned more often: K14 (freq bonus 36) The monster species that spawned more often: bloodsucker (freq bonus 5) The monster species that spawned more often: giant leech (freq bonus 16) The monster species that spawned more often: hispanic lady (freq bonus 10) The monster species that spawned more often: slashing ogre (freq bonus 5) The monster species that spawned more often: perdy bonnier pettiest pelf nicely penetratingly (freq bonus 30) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 6) The monster trait that was more common: monsters that can multiply (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster species that never randomly spawned: sextette foiling gulp largehearted The monster species that never randomly spawned: sillymondaine The monster species that never randomly spawned: bifurcation pug The monster species that never randomly spawned: stiletto lover The monster species that never randomly spawned: porter block fungus The monster species that never randomly spawned: operand depreciatory The monster species that never randomly spawned: extractroll The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: Antimatter Katcher The monster species that never randomly spawned: gorgimaera The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: statcrease stone (gray) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of full nutrition (etheric cloak) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 7) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: tar chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 64) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 19) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 7) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 10) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 7) The RNG hath decreed that this item was always generated cursed: purification (fresh) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: shrouded identity stone (gray) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 1) The spell school whose books are more common was elemental spells (freq bonus 10) Trap randomization happened for 1 in 86 traps Next attribute increase check would have come at turn 1797 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having automatic searching (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Demeter, Hestia and Adephagia Your deity was Hestia The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of identify (MEYL TAKSISIDI) scroll of healing (DUAM XNAHT) scroll of mana (COMPILE SLEX SUDO UBUNTU) scroll of phase door (INQUE COMUS) scroll of standard id (MESMERIZE NEUTRON ELBOWED HAREM) scroll of cure (DOGO FUTSF) * scroll of extra healing (4OFAE OF9 SCC9) * scroll of greater mana restoration (AUTOEXEC BAT) Spellbooks spellbook of healing (street plan) spellbook of force bolt (crumbling) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.