porkman, neutral male redguardian Priest --------- |...{...| ........| |......f| |....$.@| ----- --- [Porkman the Aspirant] St9 Dx14 Co14 In6 Wi15 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) scroll of nastiness - This is a scroll. Color: green. Material: paper. Appearance: I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. Don't allow this scroll to be read unless you absolutely want to be hit by nasty trap effects! What do you want to read? [g-n or ?*] As you read the scroll, it disappears. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 21 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 43% Wand drop chance was reduced to 96% Potion drop chance was reduced to 91% Armor drop chance was reduced to 85% Tool drop chance was reduced to 84% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 38% of the time only Monster death drops spawned with only 99% chance The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: protection spells (turn 49) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 3692) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53272 Monster spawn increase reached its maximum at turn 122319 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1497245 The monster class that cannot be genocided was zombie The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: orc mummy (freq bonus 8) The monster species that spawned more often: fog cloud (freq bonus 14) The monster species that spawned more often: autohit slinger (freq bonus 12) The monster species that spawned more often: multi-hued fungus (freq bonus 60) The monster species that spawned more often: antimatter spore (freq bonus 5) The monster species that spawned more often: shipment heroically dace reprogrammed unenforced (freq bonus 68) The monster species that spawned more often: lynyrdskynyrd (freq bonus 10) The monster species that spawned more often: anthrazite mushroom (freq bonus 3) The monster species that spawned more often: noncompetitive recordable (freq bonus 21) The monster species that spawned more often: hellwasp (freq bonus 24) The monster species that spawned more often: executrix archaeologically hollowware leprose (freq bonus 16) The monster species that spawned more often: magma vortex (freq bonus 5) The monster species that spawned more often: pain ray (freq bonus 9) The monster species that spawned more often: elven turret (freq bonus 18) The monster species that spawned more often: slow-ass colony (freq bonus 8) The monster species that spawned more often: adult stone dragon (freq bonus 4) The monster species that spawned more often: Kostchtie (freq bonus 28) The monster species that spawned more often: revamped bullheaded (freq bonus 12) The monster species that spawned more often: gravity warp patch (freq bonus 16) The monster species that spawned more often: segmentary query (freq bonus 24) The monster trait that was more common: monsters whose attacks banish you (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 6) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 2) The monster species that never randomly spawned: political tengu The monster species that never randomly spawned: above caller The monster species that never randomly spawned: primal air elemental The monster species that never randomly spawned: spider fagus The monster species that never randomly spawned: floating permamimic The monster species that never randomly spawned: bloodshot icky thing The monster species that never randomly spawned: dssch The monster species that never randomly spawned: Doctor Frankenstein The monster species that never randomly spawned: Uniform Sergeant The monster species that never randomly spawned: slayer The RNG hath decreed that this item was never generated: mystery pick ((null)) The RNG hath decreed that this item was never generated: organoblade ((null)) The RNG hath decreed that this item was never generated: heavy silver ball ((null)) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: cloak of discount action (eternal cloak) The RNG hath decreed that this item was never generated: heavy wood ball ((null)) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 67) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 14) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 85) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 109) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 37) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 65) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 6) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 41) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 22) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this trap was always invisible: kati trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 2) Trap randomization happened for 1 in 86 traps Next attribute increase check would have come at turn 667 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had the following problem: Staircases and object piles are no longer highlighted. (9) You had not decided on your sexuality yet Your chance to block was 21% You had 1499 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Mr. Spock, Your mom and the universe Your deity was Your mom The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (184) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 42% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of nastiness (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (PLAY THE VIOLIN DULY THE OPINION) scroll of phase door (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of standard id (CLITUS DISCUS) scroll of cure (BU MISH MISH EMAS) * scroll of extra healing (PEW PEW BITCHES) * scroll of greater mana restoration (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) Spellbooks spellbook of healing (dirty) spellbook of detect monsters (yellowish) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 8 points, Since you escaped early, the score list will not be checked.