porkman, neutral male redguardian Priest | .| .| ..| #|..| -@..| ...f.| ------- [Porkman the Aspirant] St11 Dx7 Co13 In4 Wi11 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1540 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: burnopathy You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 38% chance Monsters only dropped their equipment with 89% chance Musable item generation frequency had a negative bias of 22% Ring drop chance was reduced to 78% Potion drop chance was reduced to 60% Armor drop chance was reduced to 77% Tool drop chance was reduced to 91% Food drop chance was reduced to 73% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 99% chance The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: pick-axe (turn 21) The following skill couldn't be trained before a certain turn number is reached: riding (turn 55171) The following skill became harder to train at higher skill levels: long sword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69304 Monster spawn increase reached its maximum at turn 126258 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2330768 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: begin unicorn (freq bonus 28) The monster species that spawned more often: soft beetle (freq bonus 6) The monster species that spawned more often: Egas (freq bonus 8) The monster species that spawned more often: blae alien (freq bonus 4) The monster species that spawned more often: lavender colony (freq bonus 6) The monster species that spawned more often: snooped normandy (freq bonus 2) The monster species that spawned more often: reddish warp fungus (freq bonus 4) The monster species that spawned more often: great wyrm of corruption (freq bonus 6) The monster species that spawned more often: bobby on the beat (freq bonus 8) The monster species that spawned more often: chicken burger (freq bonus 8) The monster species that spawned more often: drillborer (freq bonus 12) The monster species that spawned more often: unfrock overdrunk denunciatory (freq bonus 16) The monster species that spawned more often: hobbit merchant (freq bonus 8) The monster species that spawned more often: glamour hc bitch (freq bonus 8) The monster species that spawned more often: tyrannosaurus rex (freq bonus 12) The monster species that spawned more often: hug bug (freq bonus 6) The monster species that spawned more often: rust golem (freq bonus 4) The monster species that spawned more often: ring trove (freq bonus 3) The monster species that spawned more often: gray wort (freq bonus 6) The monster species that spawned more often: dark elven mage (freq bonus 4) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 4) The monster species that never randomly spawned: healer The monster species that never randomly spawned: suppertime hotzone The monster species that never randomly spawned: juraian priest The monster species that never randomly spawned: shadow orc The monster species that never randomly spawned: least reedy The monster species that never randomly spawned: meme fungus The monster species that never randomly spawned: stonebiter The monster species that never randomly spawned: unstressed cull The monster species that never randomly spawned: tangible integrative The monster species that never randomly spawned: vlasta The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was never generated: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 3) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 15) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 22) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 20) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 11) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 3) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 15) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 18) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 10) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 7) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: artificial stone (gray) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 2) Trap randomization happened for 1 in 996 traps Next attribute increase check would have come at turn 434 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having burnopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Milahowalpaw, Timalixomol and Emoxivalirex Your deity was Timalixomol The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (430) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of identify (AMYXJONADAB) scroll of healing (THERE IS NO SPOON) scroll of mana (GOT SOMETHING FOUR YOU) scroll of phase door (MOMMYXOMUHU) scroll of standard id (DID YOU JUST ASSUME MY GENDER) scroll of cure (ACHAT SHTAYIM SHALOSH) * scroll of extra healing (ROT THIRTEEN EBG GUVEGRRA) * scroll of greater mana restoration (SLARSHING HARD HAMME DEFENCE LOWED) Spellbooks spellbook of healing (fuzzy) spellbook of force bolt (tender) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.