porkman, neutral male redguardian Priest ..d .@` ... [Porkman the Aspirant] St9 Dx7 Co10 In6 Wi10 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 45 Gem identification only worked 100 times out of 152 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 92% chance Musable item generation frequency had a negative bias of 41% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 88% Tool drop chance was reduced to 89% Concealing monsters were spawned underneath items 89% of the time only The following skill was trained at half the usual rate: chaos spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: pick-axe (turn 29) The following skill couldn't be trained before a certain turn number is reached: gun control (turn 91951) The following skill became harder to train at higher skill levels: attack spells Sticky curses were more common by 27% Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18439 Monster spawn increase reached its maximum at turn 184651 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1047492 The monster class that cannot be genocided was jelly The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: Sleipnir (freq bonus 9) The monster species that spawned more often: begetting forasmuch reforested domesticity washing (freq bonus 60) The monster species that spawned more often: nucleon watchmaker vanman unaccidental angiogram (freq bonus 6) The monster species that spawned more often: slut orc (freq bonus 15) The monster species that spawned more often: franc (freq bonus 24) The monster species that spawned more often: shardstone (freq bonus 6) The monster species that spawned more often: hup sheeting (freq bonus 6) The monster species that spawned more often: Mina Majikina (freq bonus 10) The monster species that spawned more often: aoa droplet (freq bonus 12) The monster species that spawned more often: snake angel (freq bonus 15) The monster species that spawned more often: blue beetle (freq bonus 6) The monster species that spawned more often: lesser visor hulk (freq bonus 30) The monster species that spawned more often: inputted guillotine hellbox vet overrun riband (freq bonus 18) The monster species that spawned more often: ladle tireder (freq bonus 16) The monster species that spawned more often: black and white warp patch (freq bonus 6) The monster species that spawned more often: raticate (freq bonus 15) The monster species that spawned more often: weak guard (freq bonus 6) The monster species that spawned more often: repeater exordium adhere viability subcontinental curbed (freq bonus 18) The monster species that spawned more often: wereairelemental (freq bonus 12) The monster species that spawned more often: tscheient eel (freq bonus 6) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 3) The monster species that never randomly spawned: stimulated grilled The monster species that never randomly spawned: metal fire ant The monster species that never randomly spawned: plasma spore The monster species that never randomly spawned: void force patch The monster species that never randomly spawned: doublemagic xorn The monster species that never randomly spawned: chimbly alba The monster species that never randomly spawned: king toad The monster species that never randomly spawned: ether cloud The monster species that never randomly spawned: Verena The monster species that never randomly spawned: blister colony The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: loricated cloak ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 18) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 8) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 7) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 3) The RNG hath decreed that this item was generated more often: terraforming (MARIYA IS NOT A TERRAFORMER, freq bonus 18) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 60) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 6) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 9) The RNG hath decreed that this item was generated more often: urine (MIRAS PRICES ARE TOO EXPENSIVE, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 8) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 14) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: crypt (torchlit) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: lead bullet ((null)) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this item was always generated cursed: training (chocolate) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 9) Trap randomization happened for 1 in 674 traps Next attribute increase check would have come at turn 1143 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Effie Trinket The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of gain mana (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of healing (I R TEH UBER PWNZ0R) scroll of mana (ADE EXPIRIUS) scroll of phase door (FASTINTERRUPTREQUESTHACK) scroll of standard id (SEXY FARTING BUTT EDITION) scroll of cure (HOLLANDS ANTJE) * scroll of extra healing (THERE IS NO POSTGAME AFTER YOU KILLED BAAL IN HELL) * scroll of greater mana restoration (ACHAT SHTAYIM SHALOSH) Spellbooks spellbook of healing (icky) spellbook of resist sleep (locked) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.