porkman, neutral male redguardian Priest ----- |...| |%.d| |..@x ----- [Porkman the Aspirant] St7 Dx12 Co9 In5 Wi16 Ch9 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: technicality You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 40 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 187 Book drop chance was reduced to 97% Scroll drop chance was reduced to 65% Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 56% Armor drop chance was reduced to 75% Concealing monsters were spawned underneath items 35% of the time only Monster death drops spawned with only 92% chance The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: axe (turn 666) The following skill became untrainable after a while: chaos spells (turn 62528) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 12804) The following skill became harder to train at higher skill levels: club Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 98291 Monster spawn increase reached its maximum at turn 258937 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 871104 The monster class that cannot be genocided was (null) The monster species that spawned more often: butterfly (freq bonus 2) The monster species that spawned more often: opal growth (freq bonus 8) The monster species that spawned more often: capstan goggliest (freq bonus 6) The monster species that spawned more often: slayatl (freq bonus 3) The monster species that spawned more often: allegiantly podiatrist nonslip (freq bonus 24) The monster species that spawned more often: blue-red warp patch (freq bonus 4) The monster species that spawned more often: film vertex (freq bonus 28) The monster species that spawned more often: friction force patch (freq bonus 16) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 4) The monster species that spawned more often: air release ghoul (freq bonus 5) The monster species that spawned more often: homing thunder caller (freq bonus 4) The monster species that spawned more often: maud warp patch (freq bonus 2) The monster species that spawned more often: slime granny (freq bonus 42) The monster species that spawned more often: mud-sprinkled force patch (freq bonus 6) The monster species that spawned more often: arab kobold shaman (freq bonus 12) The monster species that spawned more often: betokened flexion preboiling misreport (freq bonus 1) The monster species that spawned more often: boss dingo (freq bonus 4) The monster species that spawned more often: space elf (freq bonus 5) The monster species that spawned more often: lemure (freq bonus 12) The monster species that spawned more often: bubble slime (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 6) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 4) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 4) The monster species that never randomly spawned: stheno The monster species that never randomly spawned: spider zombie The monster species that never randomly spawned: plains lemming The monster species that never randomly spawned: martial artist The monster species that never randomly spawned: White-elf The monster species that never randomly spawned: Vanessa's thick lady shoe The monster species that never randomly spawned: grinder The monster species that never randomly spawned: bad demon The monster species that never randomly spawned: normal pseudo rat The monster species that never randomly spawned: razor vampire The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: heavy leather ball ((null)) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: fallout helmet (post-nuclear helmet) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: heavy brick ball ((null)) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 55) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 17) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 7) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 12) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: implant of truth (terrene) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 4) Trap randomization happened for 1 in 997 traps Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Pangu, Bulaing and Apsu Your deity was Bulaing The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1484) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of teleportation (LOG POINTS ARE DUMB) scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (PAPOU) scroll of phase door (RICHARDGERE KATHERINEHEGL SARAHJESSICAPARCERE) scroll of standard id (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of cure (FLASH EM EXTENDED PHOTOSHOOT) * scroll of extra healing (A ZA Z0 9) * scroll of greater mana restoration (SEXI NOTGAY GAYPOD) Spellbooks spellbook of healing (colorglad) spellbook of resist poison (cork) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.