porkman, neutral male redguardian Priest --------- ........| |....@..| .....d..| --.--.-.- [Porkman the Aspirant] St12 Dx8 Co13 In6 Wi15 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1610 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 121 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 28 Monsters only dropped their equipment with 87% chance Ring drop chance was reduced to 80% Wand drop chance was reduced to 90% Potion drop chance was reduced to 97% Armor drop chance was reduced to 26% Tool drop chance was reduced to 71% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: general combat The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: matter spells (turn 23) The following skill became untrainable after a while: matter spells (turn 36282) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 57383) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28945 Monster spawn increase reached its maximum at turn 156817 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1902726 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: unicorn or horse (freq bonus 12) The monster species that spawned more often: red mold warrior (freq bonus 26) The monster species that spawned more often: blue-red warp fungus (freq bonus 42) The monster species that spawned more often: original japanese lord (freq bonus 28) The monster species that spawned more often: avifauna microvolt (freq bonus 28) The monster species that spawned more often: disaccharide bloomier outmoved dejecting (freq bonus 18) The monster species that spawned more often: midwifing tangram (freq bonus 108) The monster species that spawned more often: baptist preconstruct (freq bonus 52) The monster species that spawned more often: rancid jelly (freq bonus 39) The monster species that spawned more often: Miss Being Moose (freq bonus 28) The monster species that spawned more often: gazing eye (freq bonus 45) The monster species that spawned more often: icicle piercer (freq bonus 15) The monster species that spawned more often: scarlet river hog (freq bonus 60) The monster species that spawned more often: subway wight (freq bonus 16) The monster species that spawned more often: flyer statue (freq bonus 30) The monster species that spawned more often: nymph queen (freq bonus 84) The monster species that spawned more often: plain dragom (freq bonus 60) The monster species that spawned more often: water stalk (freq bonus 45) The monster species that spawned more often: wind wort (freq bonus 14) The monster species that spawned more often: franklin bijou (freq bonus 28) The monster species that spawned more often: drone mold (freq bonus 30) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters that have touch attacks (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster species that never randomly spawned: boom laser The monster species that never randomly spawned: great black dragon The monster species that never randomly spawned: pew mushroom The monster species that never randomly spawned: puncture valley The monster species that never randomly spawned: red putit The monster species that never randomly spawned: werepiranha The monster species that never randomly spawned: scene accelerando The monster species that never randomly spawned: nausea mold The monster species that never randomly spawned: adult hammer The monster species that never randomly spawned: great wyrm of magic The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: ether knout ((null)) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: quasar stone (gray) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: contingency (difficult) The RNG hath decreed that this item was never generated: pourpoor lash ((null)) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 28) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 12) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 18) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 8) The RNG hath decreed that this item was generated more often: italian heels ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 9) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 6) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 54) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: monster glyph stone (gray) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: chaos terrain (illusory) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: implant of searing (omniscient) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: initialization trap (freq bonus 8) Trap randomization happened for 1 in 141 traps Next attribute increase check would have come at turn 848 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Legolas, Eowyn and Eol Your deity was Eowyn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (496) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of charging (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of healing (WHIRLPOOL GROPING) scroll of mana (AMYXJONADAB) scroll of phase door (ABAJ) scroll of standard id (WASH MY PAST AWAY) scroll of cure (MOMMYXOMUHU) * scroll of extra healing (ZHNAERZTLICHE BEHANDLUNG) * scroll of greater mana restoration (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) Spellbooks spellbook of healing (blowing) spellbook of sleep (chthonic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.