porkman, neutral male redguardian Priest --------- ....@...| |...f..$| |...r.... |{......| --------- [Porkman the Aspirant] St10 Dx12 Co8 In6 Wi14 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1260 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: hallu party You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 82% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 44% Armor drop chance was reduced to 94% Tool drop chance was reduced to 93% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: flail The following skill was trained at one fifth the usual rate: trident The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: whip (turn 702) The following skill became harder to train at higher skill levels: trident Heavy curses were more common by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68474 Monster spawn increase reached its maximum at turn 214672 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 328363 The monster class that cannot be genocided was human or elf The monster species that spawned more often: silver beetle (freq bonus 28) The monster species that spawned more often: cutter ogre (freq bonus 6) The monster species that spawned more often: Gloeckle (freq bonus 6) The monster species that spawned more often: colorlet turret (freq bonus 18) The monster species that spawned more often: shoe (freq bonus 24) The monster species that spawned more often: atavistic smuggled (freq bonus 2) The monster species that spawned more often: whippersnapper coopered (freq bonus 48) The monster species that spawned more often: foril jabberwock (freq bonus 10) The monster species that spawned more often: reddish fungus (freq bonus 3) The monster species that spawned more often: red koopa (freq bonus 3) The monster species that spawned more often: fire lich (freq bonus 10) The monster species that spawned more often: barb force fungus (freq bonus 6) The monster species that spawned more often: blackhand ape (freq bonus 8) The monster species that spawned more often: smoke clan (freq bonus 9) The monster species that spawned more often: werepanther (freq bonus 12) The monster species that spawned more often: indigo mold (freq bonus 8) The monster species that spawned more often: fumblebee (freq bonus 9) The monster species that spawned more often: de-foe colony (freq bonus 4) The monster species that spawned more often: amnesia colony (freq bonus 16) The monster species that spawned more often: dewgong (freq bonus 12) The monster trait that was more common: monsters that are amorphous (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 6) The monster trait that was more common: monsters from the Evil Variant (freq bonus 1) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster species that never randomly spawned: Ina's hugging boot The monster species that never randomly spawned: rebelling downed coped depriver The monster species that never randomly spawned: toxic warp patch The monster species that never randomly spawned: great crystal wyrm The monster species that never randomly spawned: petty mirage gryffon The monster species that never randomly spawned: nondescript patch The monster species that never randomly spawned: nuke tester The monster species that never randomly spawned: outsider stalk The monster species that never randomly spawned: dragon geist The monster species that never randomly spawned: meso wight The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: implant of winter (energizing) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 34) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 15) The RNG hath decreed that this item was generated more often: dixplosion gloves (demolition gloves, freq bonus 49) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 15) The RNG hath decreed that this item was generated more often: sharp axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 10) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 35) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 54) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 9) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: brick chain ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this trap was always invisible: boon trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 8) Trap randomization happened for 1 in 451 traps Next attribute increase check would have come at turn 349 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) You were prevented from having an increased fear factor (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 54% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of identify (THRESH EM EXTENDED FARMING) scroll of healing (SUCH A FLEECY LYNN) scroll of mana (YOU GOTTA TALK TO THE AMYFICATION) scroll of phase door (GRAE GURL) scroll of standard id (HELLO WORLD IM AWESOME) scroll of cure (MUDDIED SLEUTH) * scroll of extra healing (I WANNA BE THE GUY) * scroll of greater mana restoration (INSOMNIA SMACKER) Spellbooks spellbook of healing (enveloped) spellbook of detect monsters (hostile) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.