porkman, neutral male redguardian Priest -----+--- #.......| |.....:.| |......$| |.@d..... -------+- [Porkman the Aspirant] St7 Dx8 Co10 In6 Wi17 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1210 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: magic resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 44 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 300 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 88% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 63% Armor drop chance was reduced to 63% Tool drop chance was reduced to 99% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 74% chance The following skill could not be trained at all: attack spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill became untrainable if you tried to train it too early: squeaking (turn 282) The following skill became untrainable if you tried to train it too early: symbiosis (turn 209) The following skill couldn't be trained before a certain turn number is reached: saber (turn 93403) Heavy curses were more common by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55952 Monster spawn increase reached its maximum at turn 154238 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 703500 The monster class that cannot be genocided was lizard The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: frogman chieftain (freq bonus 9) The monster species that spawned more often: plundering insensate hostly (freq bonus 72) The monster species that spawned more often: undead chevalier (freq bonus 8) The monster species that spawned more often: reintrenched logicized (freq bonus 6) The monster species that spawned more often: naasfalene (freq bonus 24) The monster species that spawned more often: amnesia turret (freq bonus 24) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 4) The monster species that spawned more often: illithid (freq bonus 32) The monster species that spawned more often: cloud cattle (freq bonus 12) The monster species that spawned more often: animated roller blade (freq bonus 48) The monster species that spawned more often: petty heath (freq bonus 9) The monster species that spawned more often: serbian thief (freq bonus 24) The monster species that spawned more often: Olog-hai laserpointer (freq bonus 8) The monster species that spawned more often: mini rumb monster (freq bonus 12) The monster species that spawned more often: evil growth (freq bonus 20) The monster species that spawned more often: chatterbox reread exception snuffed (freq bonus 12) The monster species that spawned more often: anthrazite naga hatchling (freq bonus 15) The monster species that spawned more often: undead fighter (freq bonus 12) The monster species that spawned more often: pitiful nymph (freq bonus 5) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 16) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters that usually spawn tame (freq bonus 3) The monster species that never randomly spawned: unclear armored rubber The monster species that never randomly spawned: antimagic force fungus The monster species that never randomly spawned: Miss House Worker The monster species that never randomly spawned: normal porpse The monster species that never randomly spawned: useability railroading The monster species that never randomly spawned: eldritch stalk The monster species that never randomly spawned: dark green sentai The monster species that never randomly spawned: tiny lurker The monster species that never randomly spawned: elegant woman The monster species that never randomly spawned: denigration consideration coruscating carburizing sieging The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: cloak of flight (feathery cloak) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: allpicking gloves (flower gloves) The RNG hath decreed that this item was generated more often: feeler gauge stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 18) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 46) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 16) The RNG hath decreed that this item was generated more often: antishadow shield (black shield, freq bonus 192) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 4) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 8) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 3) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 8) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 54) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 5) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: null chain ((null)) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this trap was always invisible: maximum damage trap The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 8) Trap randomization happened for 1 in 837 traps Next attribute increase check would have come at turn 291 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having polymorph control (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Chiyo-chichi, Neco Coneco and Kamineko Your deity was Neco Coneco The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (412) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 8% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of scare monster (ELF CANT TO BE POISONING) scroll of healing (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC) scroll of mana (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of phase door (AND LIKE ALWAYS DEAD) scroll of standard id (MANUALIRK GLEKNOW MIZK) scroll of cure (STUPID K MEASURER TAB CONFIRM I WANT TO TURN YOU OFF SO BADLY) * scroll of extra healing (BIG BOOS CASTLE) * scroll of greater mana restoration (MAKED FLOT STONE TO HURTED ENEMYTRAP) Spellbooks spellbook of healing (hallucinating) spellbook of detect monsters (garbage) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.