porkman, neutral male redguardian Priest ----------------------- |.....................| |.....................| |.....................| |.....................| |.....................| |.....................| |....@................| ---#--.-- |.....................| |.......| ----|--------------- -- |..<....| |.......| -.------- [Porkman the Aspirant] St10 Dx8 Co10 In6 Wi17 Ch7 PriRedMalNeu S25 Dlvl:1 $1 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/6 Wt40/1360 T8 Latest messages The moon is waning tonight. You see here 2 uncursed orange gems {2}. o - an uncursed accursed spellbook {0}. The kitten picks up 2 uncursed orange gems {2}. What do you want to read? [h-o or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. The kitten bites the tiny troll. The tiny troll misses the kitten. The tiny troll just misses! You stop studying. You kill the tiny troll! The kitten eats a cursed tiny troll corpse {400}. What do you want to read? [h-o or ?*] You continue your efforts to memorize the spell. You have keen knowledge of the spell. You add the "resist sleep" spell to your repertoire. You feel a wrenching sensation. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: disintegration resistance Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 40% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 51% Food drop chance was reduced to 99% Monster death drops spawned with only 75% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: techniques The following skill was limited to basic proficiency: gun control The following skill was limited to expert proficiency: chaos spells The following skill became untrainable after a while: enchantment spells (turn 24354) The following skill became harder to train at higher skill levels: scimitar Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 105188 Monster spawn increase reached its maximum at turn 261504 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 6372281 The monster class that cannot be genocided was snake The monster species that spawned more often: faded draconian (freq bonus 2) The monster species that spawned more often: shitty stalk (freq bonus 5) The monster species that spawned more often: fresty ice devil (freq bonus 1) The monster species that spawned more often: reaper stalk (freq bonus 3) The monster species that spawned more often: Warder Kriminologist (freq bonus 2) The monster species that spawned more often: type (freq bonus 36) The monster species that spawned more often: grab kommissioner (freq bonus 3) The monster species that spawned more often: sulfur colony (freq bonus 9) The monster species that spawned more often: combined spore (freq bonus 4) The monster species that spawned more often: very bad kobold (freq bonus 18) The monster species that spawned more often: venom stalk (freq bonus 12) The monster species that spawned more often: hanging property (freq bonus 12) The monster species that spawned more often: parked encoring (freq bonus 4) The monster species that spawned more often: pewpew bomb (freq bonus 9) The monster species that spawned more often: zubat (freq bonus 4) The monster species that spawned more often: half-dragon mummy (freq bonus 2) The monster species that spawned more often: pack leocrotta (freq bonus 2) The monster species that spawned more often: harassed bravest copular (freq bonus 48) The monster species that spawned more often: nasty Olog-hai (freq bonus 4) The monster species that spawned more often: chm abbreviation (freq bonus 2) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster species that never randomly spawned: black baboon The monster species that never randomly spawned: religion cloud The monster species that never randomly spawned: loss fly The monster species that never randomly spawned: rebut rumored The monster species that never randomly spawned: guarantor archetypic The monster species that never randomly spawned: fortify dogmatism rocklike The monster species that never randomly spawned: karmic warp fungus The monster species that never randomly spawned: followeth volatilizing The monster species that never randomly spawned: colocate seemlier The monster species that never randomly spawned: evil beam The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: woolen shirt ((null)) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: implant of blitzen (trump) The RNG hath decreed that this item was never generated: pet AI stone (gray) The RNG hath decreed that this item was never generated: plastic chain ((null)) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: moorland (swampy) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 4) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 22) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 7) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 4) The RNG hath decreed that this item was generated more often: bulky mithril ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 9) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 2) The RNG hath decreed that this item was generated more often: full lead suit ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 5) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: resist random element (hot-cold) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: changing directive stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this trap was always invisible: cut nutrition trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 5) The spell school whose books are more common was occult spells (freq bonus 8) Trap randomization happened for 1 in 393 traps Next attribute increase check would have come at turn 181 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1480 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ceipheid, the Lord of Nightmares and Shabranigdo Your deity was the Lord of Nightmares The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (630) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% c - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of healing (NACSTAC) scroll of mana (BU MISH MISH EMAS) scroll of phase door (BANDARCHOR GO HOME) scroll of standard id (MOVE FINGERS TO DISTUB BY STUNTS) scroll of cure (CONGLATURATION) * scroll of extra healing (PFAZER) * scroll of greater mana restoration (HIT SHIFTLY AND GHOS WHEN USED) Spellbooks spellbook of healing (mountainous) spellbook of force bolt (microfiche) spellbook of resist sleep (accursed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Since you quit, the score list will not be checked.