porkman, neutral male redguardian Priest -------- .......----- -........| |....d@..| -........| .......----- -------- [Porkman the Aspirant] St13 Dx7 Co9 In6 Wi14 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1460 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: acid resistance You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 418 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 23 Monsters only dropped their equipment with 52% chance Scroll drop chance was reduced to 71% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 84% Tool drop chance was reduced to 96% Food drop chance was reduced to 95% Monster death drops spawned with only 90% chance The following skill could not be trained at all: bare-handed combat The following skill was limited to skilled proficiency: flail The following skill became untrainable if you tried to train it too early: missile weapons (turn 5) The following skill became untrainable after a while: boomerang (turn 46667) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49675 Monster spawn increase reached its maximum at turn 213592 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2082864 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: thraldom juicer (freq bonus 24) The monster species that spawned more often: light twingeing (freq bonus 48) The monster species that spawned more often: voracious ripper (freq bonus 5) The monster species that spawned more often: devious skeleton fish (freq bonus 15) The monster species that spawned more often: trap stalk (freq bonus 10) The monster species that spawned more often: Nataliya (freq bonus 10) The monster species that spawned more often: devised force fungus (freq bonus 6) The monster species that spawned more often: vampiric stalk (freq bonus 32) The monster species that spawned more often: fever lich (freq bonus 18) The monster species that spawned more often: imp zombie (freq bonus 8) The monster species that spawned more often: anti-stone lizard (freq bonus 16) The monster species that spawned more often: petty white slime (freq bonus 18) The monster species that spawned more often: colorful mushroom (freq bonus 3) The monster species that spawned more often: wimpy shimmering dragon (freq bonus 24) The monster species that spawned more often: exhilarative concentrative (freq bonus 9) The monster species that spawned more often: loading snake (freq bonus 8) The monster species that spawned more often: chameleon (freq bonus 21) The monster species that spawned more often: racey chicken (freq bonus 10) The monster species that spawned more often: abnormal prostitute (freq bonus 5) The monster species that spawned more often: golden colony (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 3) The monster species that never randomly spawned: ancient biblical dragon The monster species that never randomly spawned: botching which misdeal The monster species that never randomly spawned: nopokin The monster species that never randomly spawned: lusi The monster species that never randomly spawned: toxic warp fungus The monster species that never randomly spawned: sst beam The monster species that never randomly spawned: forfeit wiped The monster species that never randomly spawned: beluga reinforcing The monster species that never randomly spawned: really dangerous patch The monster species that never randomly spawned: hidden green slime The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: cancel dragon scales ((null)) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 25) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 4) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 13) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 7) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 10) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 10) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 3) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 10) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 6) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 60) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this item was always generated cursed: rain (WASH MY PAST AWAY) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 4) The spell school whose books are more common was body spells (freq bonus 2) Trap randomization happened for 1 in 328 traps Next attribute increase check would have come at turn 988 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Johanna from Orleans, Queen Katharina and Al-Mutasim Your deity was Queen Katharina The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (348) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of magic mapping (SNU QQQ) scroll of healing (ECANNOT SNATION ED) scroll of mana (CHEIAMOPSEI ERPEBOTH) scroll of phase door (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of standard id (POKEMONGO GOTTA CHEAT EM ALL) scroll of cure (USED IT FALLED BUT ELF HEAL NEXT) * scroll of extra healing (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) * scroll of greater mana restoration (PSERPHERCHO THNERBECH CHARCHERBER YEICH) Spellbooks spellbook of healing (scrambled) spellbook of sleep (multicolored) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.