porkman, neutral male redguardian Priest ------- +.....| |.....| |.....| |.....| +..@..| |.d...| ......| |.....| ------- [Porkman the Aspirant] St5 Dx7 Co14 In13 Wi15 Ch9 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1380 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: discount action You could not have this property intrinsically: scent view Scroll identification only worked 100 times out of 175 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 13 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 521 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 99% Armor drop chance was reduced to 83% Food drop chance was reduced to 86% Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: divination spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 19) Sticky curses were more common by 29% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45731 Monster spawn increase reached its maximum at turn 112392 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1652346 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: irreal colony (freq bonus 3) The monster species that spawned more often: ice stalk (freq bonus 12) The monster species that spawned more often: dead-eyes crazy dragon (freq bonus 6) The monster species that spawned more often: effulgent hinduism (freq bonus 6) The monster species that spawned more often: candidest unshifting cliffhanging cleverly thousand (freq bonus 8) The monster species that spawned more often: hammer swinger (freq bonus 24) The monster species that spawned more often: titanothere (freq bonus 6) The monster species that spawned more often: decayed corpse (freq bonus 12) The monster species that spawned more often: slow-ass stalk (freq bonus 6) The monster species that spawned more often: integrolisk (freq bonus 3) The monster species that spawned more often: fixed hulk (freq bonus 15) The monster species that spawned more often: half-dragon mummy (freq bonus 18) The monster species that spawned more often: Aburame Shino (freq bonus 15) The monster species that spawned more often: hippie guy (freq bonus 11) The monster species that spawned more often: The Greater Hell-Lichen (freq bonus 5) The monster species that spawned more often: sad survivor (freq bonus 16) The monster species that spawned more often: false accretion (freq bonus 9) The monster species that spawned more often: island fungus (freq bonus 12) The monster species that spawned more often: slumber sphere (freq bonus 12) The monster species that spawned more often: inertia mushroom (freq bonus 8) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 12) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4) The monster trait that was more common: monsters with ranged thorns (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 3) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster species that never randomly spawned: sea eel The monster species that never randomly spawned: nidogoddess The monster species that never randomly spawned: nonaffilliated mahogany va The monster species that never randomly spawned: high stalk The monster species that never randomly spawned: baby domestic dragon The monster species that never randomly spawned: Yasaman's lady pump The monster species that never randomly spawned: grassiest licker demarcation overusing yale The monster species that never randomly spawned: aquator The monster species that never randomly spawned: ultramarine mold The monster species that never randomly spawned: Beetle McNasty The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: wonder dagger ((null)) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 6) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 9) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 5) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 42) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 8) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 14) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 11) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 8) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: highscore trap (freq bonus 30) Trap randomization happened for 1 in 867 traps Next attribute increase check would have come at turn 557 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (488) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of identify (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of healing (PRIME DOT ZIP) scroll of mana (C00000000000000000000000000005) scroll of phase door (BREATH WEAPON 1 USED) scroll of standard id (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of cure (LLIYLLATNEMTONMAI) * scroll of extra healing (WELCOME TO ANGBAND) * scroll of greater mana restoration (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) Spellbooks spellbook of healing (specific) spellbook of detect food (light cyan) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.