porkman, neutral male redguardian Priest ----- .f.H| |.@.| |..$| |...| -...# -.--- [Porkman the Aspirant] St11 Dx7 Co9 In6 Wi12 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1360 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! p - an uncursed scroll labeled LAST AUX SPROING {0}. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: confusion resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 58% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 85% Food drop chance was reduced to 80% Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: healing spells (turn 113) The following skill became untrainable after a while: protection spells (turn 7214) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77216 Monster spawn increase reached its maximum at turn 257144 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 508976 The monster class that cannot be genocided was orc The monster species that spawned more often: adapted triceratops (freq bonus 8) The monster species that spawned more often: wimpy emerald dragon (freq bonus 6) The monster species that spawned more often: hitec mushroom (freq bonus 4) The monster species that spawned more often: chattering flowerpot (freq bonus 4) The monster species that spawned more often: Johanetta's pointy girl shoe (freq bonus 2) The monster species that spawned more often: far-east elf (freq bonus 4) The monster species that spawned more often: little ruby (freq bonus 3) The monster species that spawned more often: pyrolisk (freq bonus 4) The monster species that spawned more often: non-mad boomer (freq bonus 4) The monster species that spawned more often: edison crowd (freq bonus 12) The monster species that spawned more often: ancient blood dragon (freq bonus 6) The monster species that spawned more often: madam lein (freq bonus 4) The monster species that spawned more often: creosote quebec (freq bonus 6) The monster species that spawned more often: stained jelly (freq bonus 2) The monster species that spawned more often: quoth clasp (freq bonus 4) The monster species that spawned more often: battle tank (freq bonus 1) The monster species that spawned more often: thraldom sadism pedagogic (freq bonus 16) The monster species that spawned more often: master sky dragon (freq bonus 16) The monster species that spawned more often: teal growth (freq bonus 1) The monster species that spawned more often: dead-eyes horror dragon (freq bonus 30) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 6) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 3) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster species that never randomly spawned: score warp patch The monster species that never randomly spawned: retainer wasp The monster species that never randomly spawned: tu-tara backup soldier The monster species that never randomly spawned: lesser black reaver The monster species that never randomly spawned: grab kommissioner The monster species that never randomly spawned: mole zombie The monster species that never randomly spawned: bitty zruty The monster species that never randomly spawned: max one The monster species that never randomly spawned: unaccustomed thrummiest The monster species that never randomly spawned: Sina The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: boiler kaboom (watered) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: leather nunchiaku ((null)) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 6) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 35) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: nano pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 24) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 16) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 5) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 8) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: implant of vines (arcadian) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: basinet ((null)) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this trap was always invisible: antitraining trap The RNG hath decreed that this trap was generated more often: footerer trap (freq bonus 2) Trap randomization happened for 1 in 498 traps Trap difficulty was increased by 32 Next attribute increase check would have come at turn 770 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having clairvoyance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was Mother Earth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1114) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of demonology (LEP GEX VEN ZEA) scroll of healing (MORAL IS RISED WITH PRAS) scroll of mana (CERB BRK PAND) scroll of phase door (EVIL STUNT IS MORE POWER) scroll of standard id (AS ISE DAT) scroll of cure (890 C PROPERTY) * scroll of extra healing (BREADANDBUTTER POPGUN NUKE) * scroll of greater mana restoration (I ONLY PLAY AA) Spellbooks spellbook of healing (emanating) spellbook of resist poison (fullpost) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.