porkman, neutral male redguardian Priest ----- |@..| |.d.| |...| |..)| |...| ----- [Porkman the Aspirant] St9 Dx12 Co12 In9 Wi14 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1440 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 68 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 76% chance Book drop chance was reduced to 81% Scroll drop chance was reduced to 76% Ring drop chance was reduced to 83% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 79% Monster death drops spawned with only 76% chance The following skill became untrainable if you tried to train it too early: elemental spells (turn 18) The following skill became untrainable after a while: morning star (turn 49190) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 36949) The following skill became harder to train at higher skill levels: protection spells Heavy curses were more common by 73% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 135948 Monster spawn increase reached its maximum at turn 287184 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 393470 The monster class that cannot be genocided was ghost The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: defoliator recreation (freq bonus 10) The monster species that spawned more often: dream growth (freq bonus 4) The monster species that spawned more often: olympiad ballyhooing (freq bonus 12) The monster species that spawned more often: malice cardioscope (freq bonus 14) The monster species that spawned more often: thieflaine (freq bonus 9) The monster species that spawned more often: allegiantly podiatrist nonslip (freq bonus 15) The monster species that spawned more often: gremgargoyle (freq bonus 8) The monster species that spawned more often: anglophobe telex (freq bonus 12) The monster species that spawned more often: murderer (freq bonus 3) The monster species that spawned more often: animated golden statue (freq bonus 10) The monster species that spawned more often: walkable behindhand (freq bonus 10) The monster species that spawned more often: centipede (freq bonus 9) The monster species that spawned more often: Juen's frightening bathing sandal (freq bonus 30) The monster species that spawned more often: big bear brother (freq bonus 6) The monster species that spawned more often: ancient naga (freq bonus 10) The monster species that spawned more often: whetting splurgy (freq bonus 22) The monster species that spawned more often: one-legged centaur (freq bonus 16) The monster species that spawned more often: giant yellow mouse (freq bonus 7) The monster species that spawned more often: glowing warp patch (freq bonus 20) The monster species that spawned more often: inertia growth (freq bonus 36) The monster trait that was more common: joke monsters (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster trait that was more common: shapeshifting monsters (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster species that never randomly spawned: spirit thrower The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: full viper The monster species that never randomly spawned: black smasher The monster species that never randomly spawned: scholastically mart The monster species that never randomly spawned: Chaima The monster species that never randomly spawned: banjo counterinsurgent friary leave The monster species that never randomly spawned: zilla The monster species that never randomly spawned: nautilus engineer The monster species that never randomly spawned: tin man The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: obsidian hostage chain ((null)) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 59) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 22) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 14) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 126) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 10) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 6) The RNG hath decreed that this item was generated more often: ether bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 14) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: implant of tribute (athletic) The RNG hath decreed that this item was always generated cursed: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: autopickup stone (gray) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this trap was always invisible: acid pit The RNG hath decreed that this trap was generated more often: piercing beam trap (freq bonus 18) Trap randomization happened for 1 in 660 traps Next attribute increase check would have come at turn 194 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Sol, Terra and Luna Your deity was Terra The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (179) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of punishment (DESREVER TSEPMET) scroll of healing (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of mana (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of phase door (DAS EIS TUT SCHMILZEN) scroll of standard id (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of cure (AMAZING AFRO HEAD RUSH ATTACK) * scroll of extra healing (YOUR INSIDE IS MADE OF MUD) * scroll of greater mana restoration (IF YOU CANT SURVIVE 100 DMG PER ROUND YOU DONT DESERVE TO ASCEND) Spellbooks spellbook of healing (antimatter) spellbook of sleep (ephemeral) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.