porkman, neutral male redguardian Priest --------+------- |..............| +..............| |...f@.........| |..............| |..............| |..............| +..............| ---------------- [Porkman the Aspirant] St6 Dx12 Co11 In6 Wi7 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1210 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property intrinsically: scent view Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 47 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 10 Amulet drop chance was reduced to 70% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 87% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 68% of the time only The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: whip The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: knife (turn 441) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 51934) Sticky curses were more common by 7% Heavy curses were more common by 48% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 112116 Monster spawn increase reached its maximum at turn 182744 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1977327 The monster class that cannot be genocided was jelly The monster class that was spawned more often: fungus or mold (freq bonus 8) The monster species that spawned more often: luminous cloud (freq bonus 36) The monster species that spawned more often: non-mad bulb (freq bonus 20) The monster species that spawned more often: cheating minotaur (freq bonus 9) The monster species that spawned more often: encephalogram (freq bonus 44) The monster species that spawned more often: Megumi Kannazuki (freq bonus 20) The monster species that spawned more often: miller dilapidator (freq bonus 10) The monster species that spawned more often: black force fungus (freq bonus 33) The monster species that spawned more often: Radio Kchief (freq bonus 48) The monster species that spawned more often: mithril crasher (freq bonus 72) The monster species that spawned more often: final shark (freq bonus 42) The monster species that spawned more often: emergency wort (freq bonus 14) The monster species that spawned more often: magnification drawback (freq bonus 40) The monster species that spawned more often: invisible CC (freq bonus 108) The monster species that spawned more often: pron gangly (freq bonus 10) The monster species that spawned more often: chemoreceptivity transit amateurishly (freq bonus 27) The monster species that spawned more often: porter tear vortex (freq bonus 36) The monster species that spawned more often: ultramarine warp fungus (freq bonus 11) The monster species that spawned more often: Policeman Kleever (freq bonus 44) The monster species that spawned more often: hired rat (freq bonus 9) The monster species that spawned more often: baby orange dragon (freq bonus 9) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 10) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 5) The monster trait that was more common: monsters of large size (freq bonus 9) The monster species that never randomly spawned: hypochondriacal kronen The monster species that never randomly spawned: jumping school kraken The monster species that never randomly spawned: decayed mushroom The monster species that never randomly spawned: thorn force fungus The monster species that never randomly spawned: lethe monster The monster species that never randomly spawned: feminism boomer The monster species that never randomly spawned: hata-splasha The monster species that never randomly spawned: criminologist mooing dogcart The monster species that never randomly spawned: amoebae devoid farad The monster species that never randomly spawned: sludge wall The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: impossibly heavy sand ball ((null)) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: violet lightsaber (lightsaber) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: tech boost (pressing) The RNG hath decreed that this item was never generated: exertion loss (nailbreak) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 26) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 16) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 45) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 2) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 12) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 42) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 11) The RNG hath decreed that this item was always generated cursed: nano pick ((null)) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: heroic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: cloak of flight (feathery cloak) The RNG hath decreed that this item was always generated cursed: implant of vines (arcadian) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: ether whip ((null)) The RNG hath decreed that this item was always generated cursed: rememberance stone (gray) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 16) Trap randomization happened for 1 in 421 traps Next attribute increase check would have come at turn 1099 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Vehumet, Trog and Sif Muna Your deity was Trog The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (336) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of remove curse (JUMP IN FRONT OF A TRAIN) scroll of healing (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of mana (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) scroll of phase door (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of standard id (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of cure (10 SD) * scroll of extra healing (UTOR COMPERIO) * scroll of greater mana restoration (TOESTOMPING IS SUPER SEXY) Spellbooks spellbook of healing (priestly) spellbook of light (onyge) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.