porkman, neutral male redguardian Priest ------- |..@..| |..d..| |.....| |.....| |.....| |`....| |.....| |.....| -----.- [Porkman the Aspirant] St6 Dx8 Co8 In4 Wi13 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1040 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: stealth Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 72% Wand drop chance was reduced to 91% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 86% Tool drop chance was reduced to 86% Monster death drops spawned with only 95% chance The following skill could not be trained at all: divination spells The following skill was limited to basic proficiency: pick-axe The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 23516) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59413 Monster spawn increase reached its maximum at turn 299578 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1479060 The monster class that cannot be genocided was kobold The monster species that spawned more often: ore lich (freq bonus 60) The monster species that spawned more often: grey mushroom patch (freq bonus 81) The monster species that spawned more often: greedy nymph (freq bonus 4) The monster species that spawned more often: creeping opal gems (freq bonus 6) The monster species that spawned more often: ice colony (freq bonus 12) The monster species that spawned more often: doom full refuge (freq bonus 12) The monster species that spawned more often: dictator of Iraq (freq bonus 3) The monster species that spawned more often: aqueously estoppage buttonholed (freq bonus 12) The monster species that spawned more often: dementor (freq bonus 4) The monster species that spawned more often: +1 jl wall (freq bonus 4) The monster species that spawned more often: allogenic venetian flumed huckstered disclamation (freq bonus 4) The monster species that spawned more often: polychrome boomer (freq bonus 9) The monster species that spawned more often: special trapper (freq bonus 10) The monster species that spawned more often: sliced crusting mechanic palmed (freq bonus 3) The monster species that spawned more often: ogre slogger (freq bonus 6) The monster species that spawned more often: amnesia elemental (freq bonus 2) The monster species that spawned more often: widowered reg (freq bonus 4) The monster species that spawned more often: industry golem (freq bonus 4) The monster species that spawned more often: proper being (freq bonus 2) The monster species that spawned more often: pale worm (freq bonus 21) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 6) The monster trait that was more common: monsters that cuss (freq bonus 6) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 1) The monster trait that was more common: monsters that count as animals (freq bonus 3) The monster species that never randomly spawned: great wyrm of power The monster species that never randomly spawned: firebrate warp patch The monster species that never randomly spawned: uber ford guardian The monster species that never randomly spawned: Levuntator The monster species that never randomly spawned: sorcerer The monster species that never randomly spawned: topaz stalk The monster species that never randomly spawned: wet trout The monster species that never randomly spawned: lava grue The monster species that never randomly spawned: undead failed existence The monster species that never randomly spawned: Alrunes The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: line loss (linear) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 11) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 34) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 8) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 16) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 7) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 16) The RNG hath decreed that this item was generated more often: highway (A HIGHWAY TO THE LEFT, freq bonus 13) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 5) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 8) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 6) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 45) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this item was always generated cursed: fleece bolt ((null)) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this trap was always invisible: autopilot trap The RNG hath decreed that this trap was generated more often: fucked info trap (freq bonus 4) Trap randomization happened for 1 in 24 traps Next attribute increase check would have come at turn 504 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Princess Celestia, the Fausticorn and Princess Luna Your deity was the Fausticorn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of destroy armor (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of healing (LKJHOIUNJOKASH EM EXTENDED GIBBERISH) scroll of mana (RIFF8M WAVEFMT) scroll of phase door (GARVEN DEH) scroll of standard id (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of cure (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) * scroll of extra healing (OPGELEVELT) * scroll of greater mana restoration (THRESH EM EXTENDED FARMING) Spellbooks spellbook of healing (backward) spellbook of knock (priestly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.