porkman, neutral male redguardian Priest -------- |...... |.$... |..... |...d |..f.- |...@| ------ [Porkman the Aspirant] St10 Dx7 Co5 In5 Wi12 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1100 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 95% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 80% Tool drop chance was reduced to 99% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: healing spells The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: boomerang The following skill became untrainable after a while: paddle (turn 10079) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 44357 Monster spawn increase reached its maximum at turn 205891 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 6954096 The monster class that cannot be genocided was quantum mechanic or other scientist The monster color that was spawned more often: transparent (freq bonus 3) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 4) The monster species that spawned more often: memo mushroom (freq bonus 3) The monster species that spawned more often: multi-hued force patch (freq bonus 9) The monster species that spawned more often: gigantic newt (freq bonus 8) The monster species that spawned more often: duergar lord (freq bonus 3) The monster species that spawned more often: storm elemental (freq bonus 3) The monster species that spawned more often: phororachus (freq bonus 3) The monster species that spawned more often: teal warp patch (freq bonus 4) The monster species that spawned more often: aquatic ant (freq bonus 36) The monster species that spawned more often: uncertainty demon (freq bonus 2) The monster species that spawned more often: kagero servant (freq bonus 4) The monster species that spawned more often: apprentice mold (freq bonus 8) The monster species that spawned more often: oyster mussle (freq bonus 9) The monster species that spawned more often: creeping opal gems (freq bonus 20) The monster species that spawned more often: tai chi girl (freq bonus 4) The monster species that spawned more often: mirror monster (freq bonus 48) The monster species that spawned more often: cute nymph (freq bonus 10) The monster species that spawned more often: frighten wrist borne devising (freq bonus 8) The monster species that spawned more often: flesh spawner (freq bonus 6) The monster species that spawned more often: loader (freq bonus 5) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 3) The monster trait that was more common: monsters that usually spawn tame (freq bonus 3) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster species that never randomly spawned: lurid relinquisher The monster species that never randomly spawned: wempeier bat The monster species that never randomly spawned: lion man The monster species that never randomly spawned: man-eater crab The monster species that never randomly spawned: weresexyleatherpump The monster species that never randomly spawned: pink slime The monster species that never randomly spawned: vigilantly nonbeing tipple bottomed The monster species that never randomly spawned: platinum force patch The monster species that never randomly spawned: energar The monster species that never randomly spawned: illusion hound The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: particle cannon (commanded) The RNG hath decreed that this item was never generated: elegant broadsword ((null)) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 15) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 18) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 13) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 26) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 9) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 22) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 11) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: noob pollax ((null)) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 6) Trap randomization happened for 1 in 690 traps Next attribute increase check would have come at turn 647 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Erzulie Freda, Marassa Jumeaux and Papa Legba Your deity was Marassa Jumeaux The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (336) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of cure (STUPID K MEASURER TAB CONFIRM I WANT TO TURN YOU OFF SO BADLY) scroll of healing (RAHIM UND DIE BLU) scroll of mana (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of phase door (DUCTUM ADIS) scroll of standard id (MASH EM EXTENDED POTATO DINNER) * scroll of extra healing (TRUE RISE BY STRANGE SMELL) * scroll of greater mana restoration (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) Spellbooks spellbook of healing (fleeting) spellbook of force bolt (watery) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (53 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.