porkman, neutral male redguardian Priest ----- |...| |..f| |.@.| |...| |...| |..$| -.--- [Porkman the Aspirant] St7 Dx5 Co9 In8 Wi17 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1180 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: shock resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 198 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 22% Ring drop chance was reduced to 78% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 76% Implant drop chance was reduced to 90% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 70% Tool drop chance was reduced to 78% The following skill could not be trained at all: long sword The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: riding The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13422 Monster spawn increase reached its maximum at turn 68912 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 316558 The monster class that cannot be genocided was vortex The monster species that spawned more often: reputed balding (freq bonus 2) The monster species that spawned more often: undead gladiator (freq bonus 8) The monster species that spawned more often: evil ray (freq bonus 6) The monster species that spawned more often: hugemoll (freq bonus 12) The monster species that spawned more often: fire tower (freq bonus 8) The monster species that spawned more often: great evil dragon (freq bonus 10) The monster species that spawned more often: hack homaging (freq bonus 8) The monster species that spawned more often: pile of purchase coins (freq bonus 2) The monster species that spawned more often: complimenting stapled defiance (freq bonus 36) The monster species that spawned more often: wryest crawling (freq bonus 12) The monster species that spawned more often: rare dark horse (freq bonus 16) The monster species that spawned more often: flashlamp adaptation gong (freq bonus 6) The monster species that spawned more often: Gridin (freq bonus 2) The monster species that spawned more often: inscription sarcasm (freq bonus 8) The monster species that spawned more often: greater daemon (freq bonus 6) The monster species that spawned more often: outcried smuggling (freq bonus 4) The monster species that spawned more often: hidden rutterkin (freq bonus 6) The monster species that spawned more often: beige force fungus (freq bonus 12) The monster species that spawned more often: regenerating mind flayer (freq bonus 6) The monster species that spawned more often: day slinger (freq bonus 3) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 5) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster species that never randomly spawned: microscopic space fleet The monster species that never randomly spawned: psalmed abreact camellia The monster species that never randomly spawned: snatchier volcanologist The monster species that never randomly spawned: Holar The monster species that never randomly spawned: stolen zruty The monster species that never randomly spawned: prenatally untoward The monster species that never randomly spawned: Officer Natalia The monster species that never randomly spawned: vacuum force fungus The monster species that never randomly spawned: femalemondaine The monster species that never randomly spawned: stalking mother lichen The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: ceramic spear ((null)) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: paving (clack-clack) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 8) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 33) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 68) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 24) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 12) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 13) The RNG hath decreed that this item was generated more often: wonder dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 52) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: eternium mattock ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 11) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sling ammo (gray) The RNG hath decreed that this item was always generated cursed: metal guard (onyge) The RNG hath decreed that this item was always generated cursed: automatic katana ((null)) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 2) Trap randomization happened for 1 in 181 traps Trap difficulty was increased by 70 Next attribute increase check would have come at turn 687 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nudziarth, Andrealphus and Ose Your deity was Andrealphus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (300) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of taming (MORKE GRUVER) scroll of healing (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of mana (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of phase door (SLASHEM EXTENDED WANTS YOU DEAD) scroll of standard id (ERMAH ERS SER FLERCER BERNDLERBERNDL) scroll of cure (CHRIS ANGST) * scroll of extra healing (ENEMATZU MEMALEZU) * scroll of greater mana restoration (GO FEK YOURSELF) Spellbooks spellbook of healing (corrupted) spellbook of knock (credited) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.