porkman, neutral male redguardian Priest --------------------------------------- |......b..........$...................| |..........................f..........| |................{.........@..........| ------- ------------------------------- [Porkman the Aspirant] St6 Dx8 Co10 In5 Wi10 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1150 T2 Latest messages scroll of superior material - This is a scroll. Color: cyan. Material: paper. Appearance: THE CALLING DOES NOT DECREASE. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. Allows you to select an item in your open inventory, and changes the material of that base item type to a superior one (randomly chosen from a pool of available materials). Caveat: It will change the material of ALL instances of that particular base item. robe - This is a piece of armor. Color: orange. Material: leather. Appearance: octarine robe. Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). This robe is imbued with special magic. Sometimes it will send beams back at whoever fired them. Robes can be worn instead of armor. This is mainly useful for monks and jedi who are penalized for wearing 'real' armor. robe - This is a piece of armor. Color: orange. Material: leather. Appearance: octarine robe. Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). This robe is imbued with special magic. Sometimes it will send beams back at whoever fired them. Robes can be worn instead of armor. This is mainly useful for monks and jedi who are penalized for wearing 'real' armor. small shield - This is a piece of armor. Color: brown. Material: wooden. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.). A wooden shield that offers a little protection. What do you want to read? [h-o or ?*] You don't have that object. What do you want to read? [h-o or ?*] As you read the scroll, it disappears. You have found a scroll of superior material! What do you want to change the material of? [a-o or ?*] Success! The item's material got changed. small shield - This is a piece of armor. Color: brown. Material: arcanium. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.). A wooden shield that offers a little protection. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 88% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 72% Tool drop chance was reduced to 93% Food drop chance was reduced to 86% Monster death drops spawned with only 79% chance The following skill could not be trained at all: sexy flats The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: morning star The following skill became untrainable if you tried to train it too early: matter spells (turn 17) The following skill became untrainable after a while: quarterstaff (turn 23776) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 40306) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 169501 Monster spawn increase reached its maximum at turn 287236 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6383664 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: faded face (freq bonus 4) The monster species that spawned more often: epidermization inattention (freq bonus 15) The monster species that spawned more often: drain wing (freq bonus 36) The monster species that spawned more often: spike hedgehog (freq bonus 6) The monster species that spawned more often: depth mushroom (freq bonus 4) The monster species that spawned more often: very bad kobold (freq bonus 12) The monster species that spawned more often: broken light (freq bonus 4) The monster species that spawned more often: degenerate fungus (freq bonus 6) The monster species that spawned more often: worlock (freq bonus 9) The monster species that spawned more often: abandoning pharyngectomy (freq bonus 16) The monster species that spawned more often: seahorse (freq bonus 4) The monster species that spawned more often: omen (freq bonus 63) The monster species that spawned more often: ermine (freq bonus 6) The monster species that spawned more often: Singular Grigori (freq bonus 12) The monster species that spawned more often: petty wild dog (freq bonus 16) The monster species that spawned more often: giant brown jellyfish (freq bonus 6) The monster species that spawned more often: M (freq bonus 6) The monster species that spawned more often: small lich (freq bonus 30) The monster species that spawned more often: squalid housebreaking cushioning unbinding handing (freq bonus 4) The monster species that spawned more often: purple draconian (freq bonus 6) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters that have no hands (freq bonus 6) The monster trait that was more common: joke monsters (freq bonus 4) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster species that never randomly spawned: Evil-Man The monster species that never randomly spawned: pheasant The monster species that never randomly spawned: chaos shapechanger The monster species that never randomly spawned: unnoticed predator The monster species that never randomly spawned: Tevildo, Prince of Cats The monster species that never randomly spawned: tool trove The monster species that never randomly spawned: anep The monster species that never randomly spawned: red crab The monster species that never randomly spawned: analgesic colony The monster species that never randomly spawned: threshold warp patch The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: wax chain ((null)) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: dangerous terrain stone (gray) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 46) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 29) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: feminism dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 6) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 9) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 4) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 5) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 5) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 11) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 60) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: ether horn (horn) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: pavement trap (freq bonus 7) The spell school whose books are more common was occult spells (freq bonus 19) The spell school whose books are more common was divination spells (freq bonus 15) Trap randomization happened for 1 in 391 traps Next attribute increase check would have come at turn 541 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1499 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Carl CJ Johnson The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (204) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of superior material (THE CALLING DOES NOT DECREASE) scroll of healing (KIDS 3 0 R 8 0 R) scroll of mana (FROBOZZ MAGIC SCROLL CO) scroll of phase door (PERQUE SON ELS MESTRES) scroll of standard id (BATH BLACK HORSE OW CURING PARK) scroll of cure (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) * scroll of extra healing (HP RECOVERY BY GRAUP) * scroll of greater mana restoration (SUPER MARIO SCHWULSHINE) Spellbooks spellbook of healing (biting) spellbook of detect monsters (unlucky) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.