porkman, neutral male redguardian Priest |#. |.. |..--- - | |....# ...| |..@f....# |....?....^| |...#......| --#- ------- [Porkman the Aspirant] St7 Dx9 Co9 In7 Wi15 Ch4 PriRedMalNeu S4 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/1 Wt40/1170 T109 Latest messages As you read the scroll, it disappears. You long for beautiful sexy women with tender butt cheeks and lovely high heels. The kitten misses the little spider. You miss the grid xorn. The kitten bites the little spider. The little spider is killed! You hear a crunching sound. The kitten eats an uncursed little spider corpse {20}. You kill the grid xorn! Count: 10 Count: 100 The kitten is caught in a spider web. Your lust for pretty women fades. Aww... The kitten picks up an uncursed scroll {0}. The kitten drops an uncursed scroll {0}. The kitten picks up an uncursed scroll {0}. The kitten drops an uncursed scroll {0}. The kitten picks up an uncursed scroll {0}. The kitten drops an uncursed scroll {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: shock resistance You could not have this property intrinsically: energy regeneration Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 43 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 76% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 35% Tool drop chance was reduced to 80% Food drop chance was reduced to 74% The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: squeaking The following skill became untrainable after a while: two-handed weapons (turn 61975) The following skill couldn't be trained before a certain turn number is reached: lance (turn 41152) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52381 Monster spawn increase reached its maximum at turn 306037 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 2482916 The monster class that cannot be genocided was ogre The monster species that spawned more often: insidious spider (freq bonus 10) The monster species that spawned more often: miter (freq bonus 8) The monster species that spawned more often: hellhole fungus (freq bonus 6) The monster species that spawned more often: honey badger (freq bonus 6) The monster species that spawned more often: winged white unicorn (freq bonus 18) The monster species that spawned more often: parapet prounion (freq bonus 8) The monster species that spawned more often: sneerful nonhero (freq bonus 4) The monster species that spawned more often: pestled expropriate (freq bonus 4) The monster species that spawned more often: addict (freq bonus 6) The monster species that spawned more often: aquatic lemming (freq bonus 4) The monster species that spawned more often: jabberwock messenger (freq bonus 12) The monster species that spawned more often: mega-worm (freq bonus 6) The monster species that spawned more often: weird hc crone (freq bonus 2) The monster species that spawned more often: centaur randomizer (freq bonus 4) The monster species that spawned more often: jungle urchin (freq bonus 6) The monster species that spawned more often: crystal force patch (freq bonus 8) The monster species that spawned more often: bye felicia (freq bonus 6) The monster species that spawned more often: flozen spirit (freq bonus 1) The monster species that spawned more often: crispy burner (freq bonus 6) The monster species that spawned more often: threshold growth (freq bonus 1) The monster trait that was more common: monsters from the Evil Variant (freq bonus 2) The monster species that never randomly spawned: real drum hound The monster species that never randomly spawned: vexing clavicle antagonist The monster species that never randomly spawned: card growth The monster species that never randomly spawned: moross moss The monster species that never randomly spawned: slow dragon The monster species that never randomly spawned: luster golem The monster species that never randomly spawned: dictatorial president The monster species that never randomly spawned: dark beam The monster species that never randomly spawned: threshold wort The monster species that never randomly spawned: wud centaur The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: implant of tossing (dressing) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 12) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 4) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 20) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 15) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 6) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 4) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 11) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 2) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 12) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: filtering stone (gray) The RNG hath decreed that this item was always generated cursed: mojibake stone (gray) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this trap was always invisible: dangerous terrain trap The RNG hath decreed that this trap was generated more often: stalactite trap (freq bonus 4) Trap randomization happened for 1 in 681 traps Next attribute increase check would have come at turn 483 Strength training was 1 Dexterity training was 1 Wisdom training was 2 Constitution training was 11 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stun resistance (0) Your chance to block was 21% You had 1390 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Boko Haram, The Taliban and The IS Your deity was The Taliban The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 99% b - detect food 2 + divine 0% 99% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of feminism (YSKNAB) scroll of healing (OUSIRI SESEGGENBARPHARGGES) scroll of mana (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) scroll of phase door (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of standard id (OM NOM NOM) scroll of cure (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) * scroll of extra healing (YTTOCS PU EM MAEB) * scroll of greater mana restoration (LAVA LAGOON) Spellbooks spellbook of healing (dog eared) spellbook of detect food (dawn) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 4 points,