porkman, neutral male redguardian Priest -+------------- +-------.-------------- |.............. ...#.................| |................. .................. |.......$........... #...............# |.............................$........ |....................................# | |......................................| |.............................@........| |............... #.....f.........| |. #.......#......# | | ......#.. ........ ........ #.. .......# .......... .. ....... .........#.. .. .......| .......... .. ... ..#....| ----------- --- ---- -------- [Porkman the Aspirant] St9 Dx8 Co16 In11 Wi17 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1660 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 87% Wand drop chance was reduced to 72% Potion drop chance was reduced to 80% Tool drop chance was reduced to 55% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: sexy flats The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: matter spells (turn 19) The following skill became untrainable after a while: elemental spells (turn 25309) The following skill couldn't be trained before a certain turn number is reached: whip (turn 29783) The following skill became harder to train at higher skill levels: firearms Heavy curses were more common by 8% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32709 Monster spawn increase reached its maximum at turn 90641 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2598420 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: small troll (freq bonus 3) The monster species that spawned more often: fried ichthyosaur (freq bonus 9) The monster species that spawned more often: lizzy (freq bonus 8) The monster species that spawned more often: sizzling vortex (freq bonus 24) The monster species that spawned more often: master cloll (freq bonus 18) The monster species that spawned more often: blink stalk (freq bonus 6) The monster species that spawned more often: crau (freq bonus 54) The monster species that spawned more often: batboy gweduck (freq bonus 2) The monster species that spawned more often: condoning tarnal terminatory superposable (freq bonus 2) The monster species that spawned more often: indraenian (freq bonus 24) The monster species that spawned more often: breakoff colony (freq bonus 36) The monster species that spawned more often: supersmart woman (freq bonus 6) The monster species that spawned more often: emergency mushroom (freq bonus 3) The monster species that spawned more often: guardian naga hatchling (freq bonus 1) The monster species that spawned more often: yendorian granny (freq bonus 20) The monster species that spawned more often: Amy's real identity (freq bonus 4) The monster species that spawned more often: centaur prince (freq bonus 12) The monster species that spawned more often: giant brass kraken (freq bonus 8) The monster species that spawned more often: nexus monster (freq bonus 24) The monster species that spawned more often: spiriteon (freq bonus 2) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 1) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 6) The monster trait that was more common: monsters whose attacks dim you (freq bonus 8) The monster trait that was more common: monsters that shriek (freq bonus 8) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4) The monster species that never randomly spawned: genome cutback gusty schussed The monster species that never randomly spawned: remanufactured engaging The monster species that never randomly spawned: cyan sentai The monster species that never randomly spawned: mirrored moonflower The monster species that never randomly spawned: lapidating gyratory machree The monster species that never randomly spawned: pegasi The monster species that never randomly spawned: flying domestic nymph The monster species that never randomly spawned: ultimate permamimic The monster species that never randomly spawned: hibernal vortex The monster species that never randomly spawned: cabin kneecapped The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: evil variant stone (gray) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 32) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 59) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 11) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 6) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 8) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 6) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 97) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 4) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: snow (tall) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 2) Trap randomization happened for 1 in 576 traps Trap difficulty was increased by 91 Next attribute increase check would have come at turn 994 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having full nutrients (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (353) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 8% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of identify (FAGEYUDUD) scroll of healing (INEMPTIO) scroll of mana (SO WHAT FROM DEAD GONE) scroll of phase door (YOU DONT STAND A CHANCE) scroll of standard id (WH40K) scroll of cure (ENEMATZU MEMALEZU) * scroll of extra healing (ABABILA) * scroll of greater mana restoration (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) Spellbooks spellbook of healing (colorful) spellbook of detect monsters (dirty) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.