porkman, neutral male redguardian Priest ------- .......-- |......N| |......@| |...$..f| |.......| |....$..| --.....-- ------ [Porkman the Aspirant] St8 Dx10 Co11 In9 Wi13 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: dimmopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 25 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 58% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 90% Potion drop chance was reduced to 94% Food drop chance was reduced to 95% Monster death drops spawned with only 92% chance The following skill was trained at half the usual rate: form VI (Niman) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49521 Monster spawn increase reached its maximum at turn 216095 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 547575 The monster class that cannot be genocided was angelic being The monster species that spawned more often: platypus (freq bonus 4) The monster species that spawned more often: ice mold (freq bonus 12) The monster species that spawned more often: foolish sphere (freq bonus 4) The monster species that spawned more often: floating force patch (freq bonus 14) The monster species that spawned more often: +1 gmd wall (freq bonus 4) The monster species that spawned more often: chain golem (freq bonus 20) The monster species that spawned more often: monochrome patch (freq bonus 3) The monster species that spawned more often: jewel pledgeholder (freq bonus 3) The monster species that spawned more often: sulfur colony (freq bonus 30) The monster species that spawned more often: multielement turret (freq bonus 18) The monster species that spawned more often: illusionism ethnology (freq bonus 3) The monster species that spawned more often: General Heatherstone (freq bonus 2) The monster species that spawned more often: evasive armed force (freq bonus 3) The monster species that spawned more often: shining ripper (freq bonus 16) The monster species that spawned more often: gray ooze (freq bonus 3) The monster species that spawned more often: aid repackaging (freq bonus 2) The monster species that spawned more often: blood extractor (freq bonus 12) The monster species that spawned more often: unkindest storyteller (freq bonus 9) The monster species that spawned more often: Desiree (freq bonus 15) The monster species that spawned more often: sand fisher (freq bonus 24) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 6) The monster species that never randomly spawned: sasnonsense The monster species that never randomly spawned: theosophical couping The monster species that never randomly spawned: grape jelly The monster species that never randomly spawned: evasive infantryman The monster species that never randomly spawned: gnoll basher The monster species that never randomly spawned: nondescript warp fungus The monster species that never randomly spawned: messenger of yendor The monster species that never randomly spawned: patched lichen The monster species that never randomly spawned: misdemeanant futurity The monster species that never randomly spawned: deep crypt zombie The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: implant of tossing (dressing) The RNG hath decreed that this item was never generated: mystery pick ((null)) The RNG hath decreed that this item was never generated: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: cancel dragon scales ((null)) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 40) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 50) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 12) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 8) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 77) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: implant of corruption (wailing) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: fallout stone (gray) The RNG hath decreed that this trap was always invisible: jeanetta trap The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 5) Trap randomization happened for 1 in 802 traps Next attribute increase check would have come at turn 2090 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having dimmopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of General Fai, General Townes and Rodall 'Demo' Juhziz Your deity was General Townes The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (259) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of identify (CURSE THE CURSES INTERFACE) scroll of healing (MUD BODY TO SHOCK RESIST) scroll of mana (ROBLOX HACKER MAN) scroll of phase door (PIRATE BAY PANIC) scroll of standard id (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of cure (0UTROSP3CTIVE) * scroll of extra healing (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) * scroll of greater mana restoration (BUEYUE BRIGITTE) Spellbooks spellbook of healing (retarded) spellbook of detect food (antichrist) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.