porkman, neutral male redguardian Priest -----#--- |.......+ |.......| |$.....@| .......f| --------- [Porkman the Aspirant] St9 Dx14 Co12 In5 Wi11 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 18 Amulet drop chance was reduced to 85% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 91% Concealing monsters were spawned underneath items 60% of the time only The following skill was trained at half the usual rate: boomerang The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: pick-axe Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60927 Monster spawn increase reached its maximum at turn 249354 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 866802 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: rust digger (freq bonus 10) The monster species that spawned more often: Walker (freq bonus 36) The monster species that spawned more often: performaid cocruel (freq bonus 42) The monster species that spawned more often: totally bad warp patch (freq bonus 5) The monster species that spawned more often: prime cursed turret (freq bonus 14) The monster species that spawned more often: negotiation calcimined merganser inefficaciously profanity heretofore (freq bonus 30) The monster species that spawned more often: featly faster (freq bonus 10) The monster species that spawned more often: gentleman (freq bonus 27) The monster species that spawned more often: tunnel wight (freq bonus 24) The monster species that spawned more often: undead astronaut (freq bonus 12) The monster species that spawned more often: edgecutter vortex (freq bonus 36) The monster species that spawned more often: Gudrun (freq bonus 24) The monster species that spawned more often: facestroker (freq bonus 21) The monster species that spawned more often: lava mage (freq bonus 30) The monster species that spawned more often: Multiplar Grigori (freq bonus 12) The monster species that spawned more often: fogs (freq bonus 22) The monster species that spawned more often: unhealthy stalk (freq bonus 6) The monster species that spawned more often: giant yellow frog (freq bonus 66) The monster species that spawned more often: Father Dagon (freq bonus 12) The monster species that spawned more often: tender girl (freq bonus 15) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 18) The monster trait that was more common: HC aliens (freq bonus 4) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters that move like grid bugs (freq bonus 1) The monster species that never randomly spawned: eog golem The monster species that never randomly spawned: vamp mimic The monster species that never randomly spawned: ancient silver dragon The monster species that never randomly spawned: card patch The monster species that never randomly spawned: worsened pneumatic The monster species that never randomly spawned: Johanetta's dancing shoe The monster species that never randomly spawned: harrowbark walker The monster species that never randomly spawned: allium ethnically clodhopping The monster species that never randomly spawned: training light The monster species that never randomly spawned: dwarven priest The monster class that more likely to generate with musable stuff: mummy The RNG hath decreed that this item was never generated: heavy leather ball ((null)) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: bohemian ear spoon ((null)) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 17) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 26) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 15) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 17) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 7) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 10) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: amulet of peace (inka) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this trap was always invisible: nether mist trap The RNG hath decreed that this trap was generated more often: thirst trap (freq bonus 10) The spell school whose books are more common was protection spells (freq bonus 11) Trap randomization happened for 1 in 668 traps Next attribute increase check would have come at turn 662 Strength training was 0 Dexterity training was 0 Wisdom training was 5 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Albert Einstein, Homer Simpson and George W. Bush Your deity was Homer Simpson The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (435) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of inferior material (FLEECY BOUFFANT COLORS) scroll of healing (ERAU QSSI DRLO WEHT) scroll of mana (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of phase door (MUQIN BENDAN XI WO DE JIBA) scroll of standard id (MESMERIZE NEUTRON ELBOWED HAREM) scroll of cure (ULTRASLOWASS) * scroll of extra healing (SURPRISE INSIDE) * scroll of greater mana restoration (RANDOM STAT CHANGE MANY) Spellbooks spellbook of healing (crumpled) spellbook of sleep (stalking) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.