porkman, neutral male redguardian Priest ### -@- .f.$. -....- ------ [Porkman the Aspirant] St5 Dx10 Co13 In10 Wi15 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1300 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 379 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 77% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 34% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 37% The following skill was trained at one fifth the usual rate: divination spells The following skill became untrainable if you tried to train it too early: squeaking (turn 61) The following skill became untrainable after a while: elemental spells (turn 42473) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 21236) The following skill became harder to train at higher skill levels: dart Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 104241 Monster spawn increase reached its maximum at turn 261869 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3739300 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: gentle girl (freq bonus 15) The monster species that spawned more often: antimagic mushroom (freq bonus 9) The monster species that spawned more often: Olog-hai permamimic (freq bonus 4) The monster species that spawned more often: wild thing (freq bonus 2) The monster species that spawned more often: lictor (freq bonus 24) The monster species that spawned more often: softener vortex (freq bonus 48) The monster species that spawned more often: force leprechaun (freq bonus 6) The monster species that spawned more often: Baendre (freq bonus 15) The monster species that spawned more often: alothere (freq bonus 10) The monster species that spawned more often: venom crawler (freq bonus 5) The monster species that spawned more often: gremlin curser (freq bonus 5) The monster species that spawned more often: whatnot scalesmen (freq bonus 6) The monster species that spawned more often: garbanzo dinkier (freq bonus 30) The monster species that spawned more often: lothrian agent (freq bonus 8) The monster species that spawned more often: swarm of snaking tentacles (freq bonus 8) The monster species that spawned more often: karmic colony (freq bonus 21) The monster species that spawned more often: hitec mushroom (freq bonus 15) The monster species that spawned more often: animated iron statue (freq bonus 8) The monster species that spawned more often: bungee lemming (freq bonus 14) The monster species that spawned more often: big crow (freq bonus 8) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 16) The monster trait that was more common: monsters that never move (freq bonus 1) The monster species that never randomly spawned: aggressive morlock The monster species that never randomly spawned: Inspector Sergeant The monster species that never randomly spawned: gray wort The monster species that never randomly spawned: Spectral Kommissioner The monster species that never randomly spawned: bullywug warrior The monster species that never randomly spawned: brutely mesozoic The monster species that never randomly spawned: Inge's combat boot The monster species that never randomly spawned: wounded patch The monster species that never randomly spawned: gastrolavage anglophobe The monster species that never randomly spawned: Krooella the Kobold Queen The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: cloak of totter (birthcloth) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: swap position (displacing) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: pike ((null)) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 8) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 84) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 25) The RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 6) The RNG hath decreed that this item was generated more often: full lead suit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 14) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 5) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 7) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 88) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: implant of hope (quixotic) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: fleecy terrain (multihued) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: blesscurse trap (freq bonus 15) Trap randomization happened for 1 in 357 traps Next attribute increase check would have come at turn 272 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Toesmashing, Shin Kick and Kick in the Nuts Your deity was Shin Kick The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (196) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 40% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of enchant weapon (A HIGHWAY TO THE LEFT) scroll of healing (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) scroll of mana (SNU QQQ) scroll of phase door (IMB AXES MUMMIES) scroll of standard id (THE OFFICIAL PARTNER OF RODNEYS TOWER IS THE GUILD OF OPTOMETRISTS) scroll of cure (SNAIL IS THE BEST RACE IN ELONA) * scroll of extra healing (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) * scroll of greater mana restoration (THE AMY HER ROOMMATE IS VERY WING TUFTED) Spellbooks spellbook of healing (stellar) spellbook of detect monsters (crepuscle) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.