porkman, neutral male redguardian Priest ------------------ |.........@......| |........d.......| |................| ------------------ [Porkman the Aspirant] St8 Dx7 Co8 In11 Wi9 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1210 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 60 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 90% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 80% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: pick-axe The following skill was limited to expert proficiency: symbiosis The following skill became untrainable after a while: symbiosis (turn 21065) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77559 Monster spawn increase reached its maximum at turn 306734 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 383588 The monster class that cannot be genocided was major demon The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: iron duck (freq bonus 16) The monster species that spawned more often: Lord of the Foocubi (freq bonus 30) The monster species that spawned more often: hard disk impact of blow (freq bonus 60) The monster species that spawned more often: femmymondaine (freq bonus 36) The monster species that spawned more often: fife stalk (freq bonus 12) The monster species that spawned more often: purple unicorn (freq bonus 48) The monster species that spawned more often: cobra (freq bonus 24) The monster species that spawned more often: power evil elemental (freq bonus 3) The monster species that spawned more often: baby amethyst dragon (freq bonus 6) The monster species that spawned more often: balance drake (freq bonus 6) The monster species that spawned more often: amalgamating cosmochemistry discerned (freq bonus 30) The monster species that spawned more often: journalism doorman chivaree (freq bonus 2) The monster species that spawned more often: cigarette faggot (freq bonus 4) The monster species that spawned more often: volcano play figure (freq bonus 2) The monster species that spawned more often: squeaking lich (freq bonus 12) The monster species that spawned more often: infectious beetle (freq bonus 9) The monster species that spawned more often: military golem (freq bonus 12) The monster species that spawned more often: bad kobold (freq bonus 2) The monster species that spawned more often: koopa tortoise soldier (freq bonus 3) The monster species that spawned more often: cave lion (freq bonus 14) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 9) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 2) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters that are humanoid (freq bonus 3) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 7) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster species that never randomly spawned: centaur fearor The monster species that never randomly spawned: Tracy The monster species that never randomly spawned: bugbear master The monster species that never randomly spawned: real mana hound The monster species that never randomly spawned: gnome uberwarrior The monster species that never randomly spawned: lava leader The monster species that never randomly spawned: heedful twangler The monster species that never randomly spawned: high shock jelly The monster species that never randomly spawned: libbed bamboozled inexperience The monster species that never randomly spawned: freemason diligent searcher The RNG hath decreed that this item was never generated: rhythmic star ((null)) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: fireworks (scooting) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 31) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 162) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 8) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 26) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 7) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 19) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of shuffling (grunter helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 8) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 26) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 9) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 4) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 8) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: directive (ordering) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: unstable stethoscope ((null)) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: implant of truth (terrene) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 2) Trap randomization happened for 1 in 116 traps Next attribute increase check would have come at turn 428 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Full Moon, New Moon and Friday the 13th Your deity was New Moon The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (715) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of teleportation (NAMEEXPERIENCEGOLDTIME) scroll of healing (USED UP A NONPAID SHOP ITEM) scroll of mana (PETENNABOUTHI PEPTOU BASI) scroll of phase door (CHOP CHOP MASTA ONION) scroll of standard id (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of cure (FAGEYUDUD) * scroll of extra healing (ALTUM VIDETUR) * scroll of greater mana restoration (RIVER OUT AS FAST IT GOES) Spellbooks spellbook of healing (pageless) spellbook of knock (impenetrable) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.