porkman, neutral male redguardian Priest ----+---- |.......| |.......| |....f..| |.....@.- |.......| |.......| |.......| |.$.....| --------- [Porkman the Aspirant] St10 Dx9 Co10 In10 Wi15 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 94% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 85% Tool drop chance was reduced to 83% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: healing spells The following skill became untrainable if you tried to train it too early: occult spells (turn 2) The following skill became harder to train at higher skill levels: short sword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16953 Monster spawn increase reached its maximum at turn 101691 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 733208 The monster class that cannot be genocided was archfiend The monster species that spawned more often: three-tentacle hententmon (freq bonus 12) The monster species that spawned more often: green dragom (freq bonus 8) The monster species that spawned more often: grab kaptain (freq bonus 2) The monster species that spawned more often: venom growth (freq bonus 15) The monster species that spawned more often: pit fiind (freq bonus 4) The monster species that spawned more often: atlach-nacha (freq bonus 3) The monster species that spawned more often: hc demander (freq bonus 4) The monster species that spawned more often: best treasure russian (freq bonus 8) The monster species that spawned more often: exploding sheep (freq bonus 12) The monster species that spawned more often: mist wolf (freq bonus 2) The monster species that spawned more often: nepper (freq bonus 3) The monster species that spawned more often: brown bulb (freq bonus 9) The monster species that spawned more often: brave force fungus (freq bonus 3) The monster species that spawned more often: discern foxiest (freq bonus 6) The monster species that spawned more often: goblin zombie (freq bonus 2) The monster species that spawned more often: cabin kneecapped (freq bonus 20) The monster species that spawned more often: topaz mushroom (freq bonus 8) The monster species that spawned more often: bank robber (freq bonus 2) The monster species that spawned more often: boxlike vitalize (freq bonus 2) The monster species that spawned more often: armored bundle girl (freq bonus 4) The monster trait that was more common: monsters that wait for you to come (freq bonus 6) The monster species that never randomly spawned: sleave queenliest The monster species that never randomly spawned: ET zombie The monster species that never randomly spawned: ultraviolet bulb The monster species that never randomly spawned: crueltrainer The monster species that never randomly spawned: mean robber The monster species that never randomly spawned: water fungus The monster species that never randomly spawned: shaped spore The monster species that never randomly spawned: con mold The monster species that never randomly spawned: grossest sergeantship benzoic labeller The monster species that never randomly spawned: blaster disintegrator The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 14) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 5) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 41) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 3) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 4) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 7) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 10) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: bricklayer bar ((null)) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 2) Trap randomization happened for 1 in 586 traps Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having keen memory (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Butch DeLoria The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (100) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of magic mapping (ELF CHANGE FORME BY STUNT) scroll of healing (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of mana (ABABILA) scroll of phase door (ADA ILIKET) scroll of standard id (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) scroll of cure (USED UP A NONPAID SHOP ITEM) * scroll of extra healing (IT CHRISTMASSES VERY) * scroll of greater mana restoration (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) Spellbooks spellbook of healing (irritating) spellbook of detect food (conspiratory) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.