porkman, neutral male redguardian Priest ---- .... ... - ... -------------.-.----- .. |...................| |.................... |..........%......@f| |...................| --------------------- [Porkman the Aspirant] St12 Dx4 Co17 In3 Wi17 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1780 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 287 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 162 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 76% Potion drop chance was reduced to 96% Armor drop chance was reduced to 90% Tool drop chance was reduced to 85% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 81% chance The following skill was trained at half the usual rate: morning star The following skill was limited to basic proficiency: petkeeping Heavy curses were more common by 48% Items were more likely to be generated cursed by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72506 Monster spawn increase reached its maximum at turn 171741 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 3413979 The monster class that cannot be genocided was piece of food The monster species that spawned more often: party patch (freq bonus 10) The monster species that spawned more often: broken beam (freq bonus 18) The monster species that spawned more often: rastered mushroom (freq bonus 6) The monster species that spawned more often: ice archer (freq bonus 2) The monster species that spawned more often: elder white dragon (freq bonus 9) The monster species that spawned more often: sulfur hezrou (freq bonus 3) The monster species that spawned more often: depowered patch (freq bonus 8) The monster species that spawned more often: gifting dolly (freq bonus 2) The monster species that spawned more often: funnel net spider (freq bonus 3) The monster species that spawned more often: rock charactery (freq bonus 2) The monster species that spawned more often: sheeney peerage gargantuan (freq bonus 6) The monster species that spawned more often: alpinist stardust (freq bonus 16) The monster species that spawned more often: reductio besting (freq bonus 4) The monster species that spawned more often: hidden morph vortex (freq bonus 4) The monster species that spawned more often: energy sound (freq bonus 12) The monster species that spawned more often: semi-novice warrior (freq bonus 24) The monster species that spawned more often: iron weed (freq bonus 8) The monster species that spawned more often: unrisen bundler (freq bonus 14) The monster species that spawned more often: crypt thing (freq bonus 14) The monster species that spawned more often: taker growth (freq bonus 3) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 3) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 3) The monster species that never randomly spawned: gadgetry cheerlessly The monster species that never randomly spawned: roughhew criminated The monster species that never randomly spawned: captain redbeard The monster species that never randomly spawned: more eel The monster species that never randomly spawned: ogre ruler The monster species that never randomly spawned: ice growth The monster species that never randomly spawned: roaming skull The monster species that never randomly spawned: very regular fish The monster species that never randomly spawned: cattlemen horded The monster species that never randomly spawned: kuschoing sephirah The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: negative dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: feminism dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 38) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 16) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 7) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 12) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 23) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 9) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 6) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 2) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 8) The RNG hath decreed that this item was generated more often: ether hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 10) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 9) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 48) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 26) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: punishment trap (freq bonus 3) Trap randomization happened for 1 in 416 traps Next attribute increase check would have come at turn 321 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Noeda, Soviet5lo and Kerio Your deity was Soviet5lo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1057) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 8% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of scare monster (STATUS DISAPER WHEN RAIN) scroll of healing (CHANGED CELLS TO BE LIKE AS ELF) scroll of mana (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of phase door (TRASH EM EXTENDED DEMOLITIN DERBY AFTERMATH) scroll of standard id (USER DEATH IMMINENT) scroll of cure (YOU AND YOUR FRIENDS ARE DEAD) * scroll of extra healing (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) * scroll of greater mana restoration (ROURARBISAROURBBARIASPHREN) Spellbooks spellbook of healing (paperback) spellbook of detect monsters (ragged) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.