porkman, neutral male redguardian Priest -.--- |...| |...+ |...| |..@- |.f.| |...| |...| |...| ----- [Porkman the Aspirant] St5 Dx9 Co10 In11 Wi16 Ch8 PriRedMalNeu S2 Dlvl:1 $2 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1160 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property intrinsically: numbopathy Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 165 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 79% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 74% Implant drop chance was reduced to 96% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 77% Food drop chance was reduced to 94% Monster death drops spawned with only 88% chance The following skill could not be trained at all: mace The following skill was limited to skilled proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: occult spells (turn 1) The following skill became untrainable after a while: riding (turn 15843) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30480 Monster spawn increase reached its maximum at turn 126628 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 471880 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: sparkelight vortex (freq bonus 8) The monster species that spawned more often: senhora snout (freq bonus 36) The monster species that spawned more often: tiny lich (freq bonus 40) The monster species that spawned more often: werefloatingeye (freq bonus 3) The monster species that spawned more often: enterprise spaceship (freq bonus 42) The monster species that spawned more often: repeller gosling (freq bonus 20) The monster species that spawned more often: Kop Keelhauler (freq bonus 8) The monster species that spawned more often: voltaic storm (freq bonus 8) The monster species that spawned more often: yithgus (freq bonus 10) The monster species that spawned more often: ur-vile (freq bonus 10) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 6) The monster species that spawned more often: cerulean patch (freq bonus 9) The monster species that spawned more often: giant white rat (freq bonus 12) The monster species that spawned more often: flayer blowdart (freq bonus 4) The monster species that spawned more often: cruiser captive (freq bonus 18) The monster species that spawned more often: hungry soul (freq bonus 5) The monster species that spawned more often: water moccasin (freq bonus 20) The monster species that spawned more often: scissor golem (freq bonus 3) The monster species that spawned more often: elf battlemaster (freq bonus 3) The monster species that spawned more often: jackal demon (freq bonus 24) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 1) The monster species that never randomly spawned: extraterrestrial spider The monster species that never randomly spawned: pellet warrior The monster species that never randomly spawned: mud spider The monster species that never randomly spawned: giant ego mimic The monster species that never randomly spawned: illusion smasher The monster species that never randomly spawned: owl bear The monster species that never randomly spawned: nebula jabberwock The monster species that never randomly spawned: everchanging laser The monster species that never randomly spawned: dog The monster species that never randomly spawned: temporary sphere The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 44) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 2) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 12) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 2) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 16) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 2) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 8) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 53) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: discount action (cashed) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: random dart ((null)) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: quaversal stone (gray) The RNG hath decreed that this item was always generated cursed: satan stone (gray) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: wonder dagger ((null)) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: failure trap (freq bonus 4) Trap randomization happened for 1 in 530 traps Next attribute increase check would have come at turn 3598 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half spell damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ford The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of taming (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of healing (YOU MAEAEAEAEAEN EY) scroll of mana (YAY K MEASURER QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of phase door (BYE BITCH) scroll of standard id (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of cure (MESSED AFTER RUSH AND WHIRLING) * scroll of extra healing (MUUTATATOTOTS MOMMYXOMUHU THEGIAGGOSTUONO) * scroll of greater mana restoration (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) Spellbooks spellbook of healing (dull black) spellbook of resist poison (fat) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.